static Action< NetworkRunner > | |
static Action< NetworkRunner, PlayerRef > | OnPlayerJoined ( ) |
static Action< NetworkRunner, NetworkInput > | OnInput ( ) |
static Action< NetworkRunner, NetAddress, NetConnectFailedReason > | OnConnectFailed ( ) |
static Action< NetworkRunner, NetworkRunnerCallbackArgs.ConnectRequest, byte[]> | OnConnectRequest ( ) |
static Action< NetworkRunner, Dictionary< string, object > > | |
static Action< NetworkRunner, HostMigrationToken > | OnHostMigration ( ) |
static Action< NetworkRunner, PlayerRef, NetworkInput > | OnInputMissing ( ) |
static Action< NetworkRunner, PlayerRef > | OnPlayerLeft ( ) |
static Action< NetworkRunner > | OnSceneLoadDone ( ) |
static Action< NetworkRunner > | OnSceneLoadStart ( ) |
static Action< NetworkRunner, List< SessionInfo > > | |
static Action< NetworkRunner, ShutdownReason > | OnShutdown ( ) |
static Action< NetworkRunner, SimulationMessagePtr > | |
static Action< NetworkRunner, NetworkObject, PlayerRef > | OnObjectExitAOI ( ) |
static Action< NetworkRunner, NetworkObject, PlayerRef > | OnObjectEnterAOI ( ) |
static Action< NetworkRunner, NetDisconnectReason > | |
static Action< NetworkRunner, PlayerRef, ReliableKey, ArraySegment< byte > > | |
static Action< NetworkRunner, PlayerRef, ReliableKey, float > |
Action<NetworkRunner> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnConnectedToServer ( ) |
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No description available.
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Action<NetworkRunner, PlayerRef> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnPlayerJoined ( ) |
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No description available.
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Action<NetworkRunner, NetworkInput> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnInput ( ) |
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No description available.
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Action<NetworkRunner, NetAddress, NetConnectFailedReason> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnConnectFailed ( ) |
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No description available.
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Action<NetworkRunner, NetworkRunnerCallbackArgs.ConnectRequest, byte[]> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnConnectRequest ( ) |
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No description available.
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Action<NetworkRunner, Dictionary<string, object> > Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnCustomAuthenticationResponse ( ) |
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No description available.
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Action<NetworkRunner, HostMigrationToken> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnHostMigration ( ) |
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No description available.
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Action<NetworkRunner, PlayerRef, NetworkInput> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnInputMissing ( ) |
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No description available.
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Action<NetworkRunner, PlayerRef> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnPlayerLeft ( ) |
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No description available.
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Action<NetworkRunner> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnSceneLoadDone ( ) |
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No description available.
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Action<NetworkRunner> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnSceneLoadStart ( ) |
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No description available.
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Action<NetworkRunner, List<SessionInfo> > Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnSessionListUpdated ( ) |
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No description available.
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Action<NetworkRunner, ShutdownReason> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnShutdown ( ) |
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No description available.
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Action<NetworkRunner, SimulationMessagePtr> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnUserSimulationMessage ( ) |
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No description available.
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Action<NetworkRunner, NetworkObject, PlayerRef> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnObjectExitAOI ( ) |
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No description available.
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Action<NetworkRunner, NetworkObject, PlayerRef> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnObjectEnterAOI ( ) |
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No description available.
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Action<NetworkRunner, NetDisconnectReason> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnDisconnectedFromServer ( ) |
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No description available.
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Action<NetworkRunner, PlayerRef, ReliableKey, ArraySegment<byte> > Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnReliableDataReceived ( ) |
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No description available.
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Action<NetworkRunner, PlayerRef, ReliableKey, float> Meta.XR.MultiplayerBlocks.Fusion.FusionBBEvents.OnReliableDataProgress ( ) |
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No description available.
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