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HandSkeletonJoint Struct

Overview

Data Fields

int
parent[Get]
Id of the parent joint in the skeleton hierarchy.
Pose
pose[Get]
Stores the pose of the joint, in local space.
float
radius[Get]
Radius of the bones starting at this joint.

Details

Fields

int Oculus.Interaction.Input.HandSkeletonJoint.parent
Id of the parent joint in the skeleton hierarchy.
Must always have a lower index than this joint.
Pose Oculus.Interaction.Input.HandSkeletonJoint.pose
Stores the pose of the joint, in local space.
float Oculus.Interaction.Input.HandSkeletonJoint.radius
Radius of the bones starting at this joint.
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