Action |
bool | AutoUpdate[Get] If true, this component will track the provided IBody as its data is updated. |
SkeletonMapping[Get] The mapping of the skeleton. |
bool | _started[Get] |
bool | Attempts to return the pose of the requested body joint, in local space relative to its parent joint. |
bool | Attempts to return the pose of the requested body joint relative to the root joint BodyJointId.Body_Root. |
void | UpdatePose ( ) |
void | InjectAllPoseFromBody ( IBody body ) |
void | InjectBody ( IBody body ) |
| Action Oculus.Interaction.Body.PoseDetection.PoseFromBody.WhenBodyPoseUpdated ( ) |
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No description available.
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| bool Oculus.Interaction.Body.PoseDetection.PoseFromBody.AutoUpdate |
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If true, this component will track the provided IBody as its data is updated. If false, you must call UpdatePose to update joint data. |
| ISkeletonMapping Oculus.Interaction.Body.PoseDetection.PoseFromBody.SkeletonMapping |
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The mapping of the skeleton. |
| bool Oculus.Interaction.Body.PoseDetection.PoseFromBody._started |
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No description available.
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| bool Oculus.Interaction.Body.PoseDetection.PoseFromBody.GetJointPoseLocal ( BodyJointId bodyJointId, out Pose pose ) |
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Attempts to return the pose of the requested body joint, in local space relative to its parent joint. |
| bool Oculus.Interaction.Body.PoseDetection.PoseFromBody.GetJointPoseFromRoot ( BodyJointId bodyJointId, out Pose pose ) |
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Attempts to return the pose of the requested body joint relative to the root joint BodyJointId.Body_Root. |
| void Oculus.Interaction.Body.PoseDetection.PoseFromBody.UpdatePose ( ) |
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No description available.
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| void Oculus.Interaction.Body.PoseDetection.PoseFromBody.InjectAllPoseFromBody ( IBody body ) |
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No description available.
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| void Oculus.Interaction.Body.PoseDetection.PoseFromBody.InjectBody ( IBody body ) |
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No description available.
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| virtual void Oculus.Interaction.Body.PoseDetection.PoseFromBody.Awake ( ) |
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No description available.
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| virtual void Oculus.Interaction.Body.PoseDetection.PoseFromBody.Start ( ) |
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No description available.
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| virtual void Oculus.Interaction.Body.PoseDetection.PoseFromBody.OnEnable ( ) |
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No description available.
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| virtual void Oculus.Interaction.Body.PoseDetection.PoseFromBody.OnDisable ( ) |
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No description available.
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