OpenSelector[Get] | |
CloseSelector[Get] | |
bool | Active[Get] |
bool | _started[Get] |
void | |
void | InjectOpenState ( ISelector openSelector ) |
void | InjectCloseState ( ISelector closeSelector ) |
| ISelector Oculus.Interaction.ActiveStateGate.OpenSelector |
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No description available.
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| ISelector Oculus.Interaction.ActiveStateGate.CloseSelector |
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No description available.
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| bool Oculus.Interaction.ActiveStateGate.Active |
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No description available.
|
| bool Oculus.Interaction.ActiveStateGate._started |
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No description available.
|
| virtual void Oculus.Interaction.ActiveStateGate.Awake ( ) |
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No description available.
|
| virtual void Oculus.Interaction.ActiveStateGate.Start ( ) |
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No description available.
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| void Oculus.Interaction.ActiveStateGate.InjectAllActiveStateGate ( ISelector openSelector, ISelector closeSelector ) |
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No description available.
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| void Oculus.Interaction.ActiveStateGate.InjectOpenState ( ISelector openSelector ) |
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No description available.
|
| void Oculus.Interaction.ActiveStateGate.InjectCloseState ( ISelector closeSelector ) |
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No description available.
|