KeyCode | quitKey[Get] The key that quits the application. |
Texture | fadeInTexture[Get] An optional texture that appears before the menu fades in. |
float | Controls how quickly the player's speed and rotation change based on input. |
string | layerName[Get] We can set the layer to be anything we want to, this allows a specific camera to render it. |
| KeyCode OVRSceneSampleController.quitKey |
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The key that quits the application. |
| Texture OVRSceneSampleController.fadeInTexture |
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An optional texture that appears before the menu fades in. |
| float OVRSceneSampleController.speedRotationIncrement |
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Controls how quickly the player's speed and rotation change based on input. |
| string OVRSceneSampleController.layerName |
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We can set the layer to be anything we want to, this allows a specific camera to render it. |