OVRGLTFAnimatinonNode ( OVRGLTFInputNode inputNodeType, GameObject gameObj, OVRGLTFAnimationNodeMorphTargetHandler morphTargetHandler ) | |
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void | UpdatePose ( bool down ) |
void | |
void | UpdatePose ( Vector2 joystick ) |
| OVRGLTFAnimatinonNode.OVRGLTFAnimatinonNode ( OVRGLTFInputNode inputNodeType, GameObject gameObj, OVRGLTFAnimationNodeMorphTargetHandler morphTargetHandler ) |
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No description available.
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| void OVRGLTFAnimatinonNode.AddChannel ( JSONNode channel, JSONNode samplers, OVRGLTFAccessor dataAccessor ) |
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No description available.
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| void OVRGLTFAnimatinonNode.UpdatePose ( bool down ) |
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No description available.
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| void OVRGLTFAnimatinonNode.UpdatePose ( float t, bool applyDeadZone ) |
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No description available.
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| void OVRGLTFAnimatinonNode.UpdatePose ( Vector2 joystick ) |
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No description available.
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