IEnumerableHashSet< BodyJointId > | Joints[Get] The set of BodyJointIds supported by this skeleton. |
bool | Get the parent joint for a given body joint. |
| IEnumerableHashSet<BodyJointId> Oculus.Interaction.Body.Input.ISkeletonMapping.Joints |
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The set of BodyJointIds supported by this skeleton. |
| bool Oculus.Interaction.Body.Input.ISkeletonMapping.TryGetParentJointId ( BodyJointId jointId, out BodyJointId parent ) |
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Get the parent joint for a given body joint. Parameters jointId The joint to fetch the parent for parentThe parent joint Returns True if parent could be retrieved |