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HandJointUtils Class

Overview

Static Fields

static List< HandJointId[]>
static HandJointId[]
static HandJointId[][]
static List< HandJointId >

Static Public Member Functions

static HandJointId
GetHandFingerTip
( HandFinger finger )
static HandJointId
GetHandFingerProximal
( HandFinger finger )
Returns the "proximal" JointId for the given finger.

Details

Public Statics

List<HandJointId[]> Oculus.Interaction.Input.HandJointUtils.FingerToJointList
No description available.
HandJointId [] Oculus.Interaction.Input.HandJointUtils.JointParentList
No description available.
HandJointId [][] Oculus.Interaction.Input.HandJointUtils.JointChildrenList
No description available.
List<HandJointId> Oculus.Interaction.Input.HandJointUtils.JointIds
No description available.

Static Member Functions

static HandJointId Oculus.Interaction.Input.HandJointUtils.GetHandFingerTip
( HandFinger finger )
No description available.
static HandJointId Oculus.Interaction.Input.HandJointUtils.GetHandFingerProximal
( HandFinger finger )
Returns the "proximal" JointId for the given finger.
This is commonly known as the Knuckle. For fingers, proximal is the join with index 1; eg HandIndex1. For thumb, proximal is the joint with index 2; eg HandThumb2.
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