enum SceneMaterialDataType : Enum<SceneMaterialDataType>
| Member | Description |
|---|---|
Vector4 |
Represents a 4-component vector (x, y, z, w) that can be used for colors, positions, or any other vector data in shaders
|
Texture2D |
Represents a 2D texture backed by a SceneTexture that can be sampled in shaders
|
id
:
Int
[Get][Set] |
The internal ID used to identify this data type in the native code
Signature
var id: Int |