Name | Summary |
---|---|
onClick | |
onClickDown | |
onHoverStart | open fun onHoverStart(receiver: SceneObject, sourceOfInput: Entity) |
onHoverStop | open fun onHoverStop(receiver: SceneObject, sourceOfInput: Entity) |
onInput | open fun onInput(receiver: SceneObject, hitInfo: HitInfo, sourceOfInput: Entity, changed: Int, clicked: Int, downTime: Long): Boolean |
onPointerEvent | |
stopInput | open fun stopInput(receiver: SceneObject, sourceOfInput: Entity, downTime: Long) |