Name | Summary |
---|---|
rooms | open override val |
systemManager | lateinit var systemManager: SystemManager The system manager that this system is associated with. |
Name | Summary |
---|---|
addOnAnchorAddedListener | |
addOnAnchorRemovedListener | |
addOnAnchorUpdatedListener | |
addOnRoomAddedListener | open override fun |
addOnRoomRemovedListener | open override fun |
addOnRoomUpdatedListener | open override fun |
associateSystemManager | fun associateSystemManager(systemManager: SystemManager) Associates this system with a system manager, used in the Spatial SDK. |
clearRooms | open override fun |
delete | open fun delete(entity: Entity) System should do any housekeeping based on entity being removed from the scene |
destroy | open fun destroy() System should clean up any and all resources for shutdown |
equals | open operator override fun equals(other: Any?): Boolean Checks if this system is equal to another object. |
execute | open override fun execute() System should perform all the operations based on relevant entities. |
findRoom | open override fun |
getCurrentRoom | open override fun |
getDependencies | open fun getDependencies(): SystemDependencies? Returns the dependencies of this system. |
getScene | fun getScene(): Scene Returns the scene that this system is associated with. |
hashCode | open override fun hashCode(): Int Returns the hash code of this system. |
loadSceneFromDevice | open override fun |
loadSceneFromJsonString | open override fun |
removeOnAnchorAddedListener | |
removeOnAnchorRemovedListener | |
removeOnAnchorUpdatedListener | |
removeOnRoomAddedListener | open override fun |
removeOnRoomRemovedListener | open override fun |
removeOnRoomUpdatedListener | open override fun |
requestSceneCapture | open override fun |