| Name | Summary |
|---|---|
PanelSurface | constructor(scene: Scene, widthInPx: Int, heightInPx: Int, mips: Int, samplerConfig: SamplerConfig = PanelConfigOptions.DEFAULT_PANEL_SAMPLER, useSwapchain: Boolean, useTexture: Boolean, fragmentShader: String = "") |
| Name | Summary |
|---|---|
heightInPx | val heightInPx: Int |
surface | val surface: <Error class: unknown class> |
swapchain | val swapchain: SceneSwapchain? |
texture | val texture: SceneTexture? |
widthInPx | val widthInPx: Int |
| Name | Summary |
|---|---|
destroy | fun destroy() |