Name | Summary |
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HotReloadFeature | constructor(activity: AppSystemActivity) |
Name | Summary |
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activity | val activity: AppSystemActivity |
Name | Summary |
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componentsToRegister | open fun componentsToRegister(): List<ComponentRegistration> Registers components that should be used by the application. |
earlySystemsToRegister | open fun earlySystemsToRegister(): List<SystemBase> Registers systems that should be executed during the early stages of the application lifecycle. |
finishRuntimeOnBind | open fun finishRuntimeOnBind(intent: <Error class: unknown class>): <Error class: unknown class>? |
finishRuntimeOnRebind | open fun finishRuntimeOnRebind(intent: <Error class: unknown class>) |
finishRuntimeOnUnbind | open fun finishRuntimeOnUnbind(intent: <Error class: unknown class>): Boolean? |
getDependencies | open fun getDependencies(): List<KClass<out SpatialFeature>> Returns a list of dependencies required by this feature. |
lateSystemsToRegister | open fun lateSystemsToRegister(): List<SystemBase> Registers systems that should be executed during the late stages of the application lifecycle. |
loadLibrary | open fun loadLibrary(libName: String) Loads a native library into the application. |
onCreate | open fun onCreate(savedInstanceState: <Error class: unknown class>?) Called when the application is created. |
onDestroy | open fun onDestroy() Called when the application is destroyed. |
onPauseActivity | open fun onPauseActivity() Called when the activity is paused. |
onResume | open fun onResume() Called when the application is resumed. |
onSceneReady | open fun onSceneReady() Called when the scene is ready. |
onStart | open fun onStart() Called when the application is started. |
onStartCommand | open fun onStartCommand(intent: <Error class: unknown class>, flags: Int, startId: Int): Int? |
onStopActivity | open fun onStopActivity() Called when the activity is stopped. |
onVRPause | open fun onVRPause() Called when the VR mode is paused. |
onVRReady | open fun onVRReady() Called when the VR mode is ready. |
preRuntimeOnCreate | open fun preRuntimeOnCreate(savedInstanceState: <Error class: unknown class>?) Called before the application’s onCreate() method is called. |
systemsToRegister | open override fun systemsToRegister(): List<SystemBase> Registers systems that should be executed |