ovr_GroupPresenceLeaveIntent_GetMatchSessionId Function
This is the match session that the current user wants to leave. A match session represents all the users that are playing a specific instance of a map, game mode, round, etc. This can include users from multiple different lobbies that joined together and the users may or may not remain together after the match is over.
const char* ovr_GroupPresenceLeaveIntent_GetMatchSessionId(const ovrGroupPresenceLeaveIntentHandle obj)
const char *