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ovr_GroupPresenceOptions_SetLobbySessionId Function

This is a session that represents a closer group/squad/party of users. It is expected that all users with the same lobby session id can see or hear each other. Users with the same lobby session id in their group presence will show up in the roster and will show up as "Recently Played With" for future invites if they aren't already Oculus friends. This must be set in addition to is_joinable being true for a user to use invites.

Signature

void ovr_GroupPresenceOptions_SetLobbySessionId(ovrGroupPresenceOptionsHandle handle, const char *value)

Parameters

value: const char *

Returns

void