API reference
API reference
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FOvrPageRequestLatentAction Class

It's a latent action for most blueprint nodes that wait for OVR Platform responses. It provides a way to handle requests for paged arrays in a latent manner, allowing for the processing of responses, such as UOvrPageRequestsBlueprintLibrary::FetchAchievementDefinitionPage.

Fields

This variable indicates whether the "then" pin of the latent action has been executed.
This variable indicates whether the response from the Oculus VR Platform (OVRP) Subsystem has been processed.
This variable indicates whether the request to the OVRP Subsystem was successful.
The current page number. This output pin is used to pass an array of execution pins back to the blueprint. Each execution pin represents a page of data that was retrieved from the OVRP Subsystem.
This output pin is used to pass an error message back to the blueprint if the request to the OVRP Subsystem failed.

Member Functions

FOvrPageRequestLatentAction
( const FLatentActionInfo & LatentInfo,
FString & ErrorMsg,
It's responsible for updating the state of the latent action based on the current state of the request to the Oculus VR Platform (OVRP) Subsystem.
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