OvrPlatform_User_GetLoggedInUser Function
Retrieve the currently signed in user. This call is available offline.
NOTE: This will not return the user's presence as it should always be 'online' in your application.
NOTE: Users will have a unique ID per application.
void OVRPLATFORM_API OvrPlatform_User_GetLoggedInUser(UGameInstance *GameInstance, OvrPlatform_User_GetLoggedInUser_Delegate &&Delegate)
GameInstance: UGameInstance *
Delegate: OvrPlatform_User_GetLoggedInUser_Delegate &&
void OVRPLATFORM_API