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FOvrPartyID Struct

The party ID is a unique identifier of the party that will be generated for every distinct party. This ID can be used to make requests such as UOvrRequestsBlueprintLibrary::Party_GetCurrent() to get the current party by its id. Read more about parties.

Constructors

FOvrPartyID ()
This is the default constructor for the struct, which initializes the ovrPartyIDHandle and TOvrMessageHandlePtr to their default values.
Signature
FOvrPartyID::FOvrPartyID()
FOvrPartyID ( OvrHandle , MessageHandlePtr )
Copying values from an OVR handle to the array, and the originating message to prevent the handle from being freed.
Signature
FOvrPartyID::FOvrPartyID(ovrPartyIDHandle OvrHandle, TOvrMessageHandlePtr MessageHandlePtr)
Parameters
OvrHandle: ovrPartyIDHandle
MessageHandlePtr: TOvrMessageHandlePtr

Fields

ID : FOvrId
The party ID can be used to retrieve FOvrParty. Every party will have a unique ID that is associated with it.
Signature
FOvrId FOvrPartyID::ID

Member Functions

Clear ()
Setting all values to their defaults, effectively clearing the struct.
Signature
void FOvrPartyID::Clear()
Returns
void
Update ( OvrHandle , MessageHandlePtr )
Updating values from an OVR handle to the array, and the originating message to prevent the handle from being freed.
Signature
void FOvrPartyID::Update(ovrPartyIDHandle OvrHandle, TOvrMessageHandlePtr MessageHandlePtr)
Parameters
OvrHandle: ovrPartyIDHandle
MessageHandlePtr: TOvrMessageHandlePtr
Returns
void