Sets a user’s current presence as joinable. Use this method to update a user’s joinability as it changes. For example, when the game starts, the lobby becomes full, the user moves to a private, non joinable instance while keeping all other GroupPresence parameters (i.e
ovr_GroupPresenceOptions_SetDestinationApiName(),
ovr_GroupPresenceOptions_SetLobbySessionId(),
ovr_GroupPresenceOptions_SetMatchSessionId()) the same. Setting a user’s destination is required to enable travel from the Meta Quest Platform to your app. Note: Instead of using this individual API, we recommend setting all GroupPresence information with the
ovr_GroupPresence_Set() method and its associated parameters to simply managing all presence information. This helps ensure that all relevant presence information is singularly updated and helps reduce presence errors. ovrMessage_GroupPresence_SetIsJoinable will be generated in response.
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