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OvrPlatform_GroupPresence_SetDestination Function

Replaces the user's current FOvrGroupPresenceOptions::DestinationApiName with the provided one. Use this to set a user's current destination while keeping all the other Group Presence parameters the same. Setting a user's destination is required to enable travel from the Meta Quest Platform to your app. NOTE instead of using the standalone API, we recommend setting all GroupPresence parameters in one call to UOvrRequestsBlueprintLibrary::GroupPresence_Set(). This helps ensure that all relevant presence information is singularly updated and helps reduce presence errors.

Signature

void OVRPLATFORM_API OvrPlatform_GroupPresence_SetDestination(UGameInstance *GameInstance, FString ApiName, OvrPlatform_GroupPresence_SetDestination_Delegate &&Delegate)

Parameters

GameInstance: UGameInstance *
ApiName: FString
Delegate: OvrPlatform_GroupPresence_SetDestination_Delegate &&

Returns

void OVRPLATFORM_API