UE type corresponding to OVR Platform ovrID. It is used to represent an ID in the OVR Platform and provides a convenient way to work with IDs in the OVR Platform within Unreal Engine.
Member Functions
FOvrId ( )
This is the default constructor for the FOvrId struct. It initializes the Id member variable to 0.
Initializes the Id member variable with the value of the ID parameter. This constructor is useful when you have an existing ovrID value.
FOvrId
( const FString & StrId )
This takes a string parameter and convert the string to an unsigned 64-bit integer, which is then assigned to the Id member variable.
operator ovrID ( )
This is an implicit conversion operator that allows a FOvrId object to be converted to an ovrID value. The ovrID type is the native ID type used by the OVR Platform.