struct ovrAchievementProgress * |
const char * | For bitfield achievements, the current bitfield state. |
unsigned long long | ovr_AchievementProgress_GetCount ( const ovrAchievementProgressHandle obj ) For count achievements, the current counter state. |
bool | If the user has already unlocked this achievement. |
const char * | ovr_AchievementProgress_GetName ( const ovrAchievementProgressHandle obj ) |
unsigned long long | If the achievement is unlocked, the time when it was unlocked. |
typedef struct ovrAchievementProgress* ovrAchievementProgressHandle ( ) |
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No description available.
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const char* ovr_AchievementProgress_GetBitfield ( const ovrAchievementProgressHandle obj ) |
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For bitfield achievements, the current bitfield state. |
unsigned long long ovr_AchievementProgress_GetCount ( const ovrAchievementProgressHandle obj ) |
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For count achievements, the current counter state. |
bool ovr_AchievementProgress_GetIsUnlocked ( const ovrAchievementProgressHandle obj ) |
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If the user has already unlocked this achievement. |
const char* ovr_AchievementProgress_GetName ( const ovrAchievementProgressHandle obj ) |
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The unique string that you use to reference the achievement in your app, as specified in the developer dashboard. |
unsigned long long ovr_AchievementProgress_GetUnlockTime ( const ovrAchievementProgressHandle obj ) |
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If the achievement is unlocked, the time when it was unlocked. |