void OvrPlatform_Leaderboard_WriteEntry(UGameInstance *GameInstance, FString LeaderboardName, int64 Score, TArray< uint8 > ExtraData, bool ForceUpdate, OvrPlatform_Leaderboard_WriteEntry_Delegate &&Delegate)
GameInstance: UGameInstance *LeaderboardName: FStringScore: int64ExtraData: TArray< uint8 >ForceUpdate: boolDelegate: OvrPlatform_Leaderboard_WriteEntry_Delegate &&void