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ovrNetSyncVec3 Struct

The ovrNetSyncVec3 struct represents a 3D vector with float components. It is used to represent net sync data in the OculusPlatform API. The struct consists of 3 float values: x, y, and z each representing an axis.

Fields

The x component of the ovrNetSyncVec3 struct. It is a float value representing the x-axis.
The y component of the ovrNetSyncVec3 struct. It is a float value representing the y-axis.
The z component of the ovrNetSyncVec3 struct. It is a float value representing the z-axis.
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