This class contains the configurations for the platform settings of a Model.Application. To modify the values, there is an editor accessible from the menu bar via: OculusPlatform -> Edit Settings. This is important for initializing the Platform SDK.
Properties
static string AppID[Get]
This is the ID that belongs to your Models.Application. You can find this on the Oculus Dashboard. This is will be used to build the rift/windows target.
static string MobileAppID[Get]
This is the ID that belongs to your Models.application. You can find this on the Oculus Dashboard. This will be used to build the android target.
static bool UseStandalonePlatform[Get]
This is a flag that determines whether your app will build using the OculusPlatform or a debug platform.
static bool UseMobileAppIDInEditor[Get]
This is a flag that determines whethe Platform SDK will use the mobile app id instead of the rift app id in the editor.