This is the type of achievement. There are three types of achievement: AchievementType.Simple - unlocked by completion of a single event or objective, AchievementType.Bitfield - unlocked when a number of bits in a bitfield are set, and AchievementType.Count - unlocked when a counter reaches a defined target.
readonly string Name[Get]
A string of the api name of the achievement. It can be used to get the achievement progress by name by the function Achievements.GetProgressByName().
readonly uint BitfieldLength[Get]
It is required for bitfield achievements: AchievementType.Bitfield. This represents the size of the bitfield for this achievement.