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LogEventName Enum

It's an enum that represents a list of possible event names that can be used to track user interactions and other important occurrences within an application. These events can be used to track user engagement, conversion rates, and other important metrics within an app. By logging these events, developers can gain valuable insights into how users interact with their app and make data-driven decisions to improve the user experience. The log event parameters can be found in LogEventParameter.

Fields

Unknown[Get]
This event is triggered when a user clicks on an advertisement within the app.
This event is triggered when an advertisement is displayed to the user within the app.
This event is triggered when a user completes the registration process within the app. This could include creating an account, verifying email address, or completing a profile.
This event is triggered when a user completes a tutorial or guided experience within the app.
This event is triggered when a user interacts with a contact form or other contact-related feature within the app.
This event is triggered when a user customizes a product or item within the app. This could include selecting options, choosing colors, or adding features.
This event is triggered when a user makes a donation within the app.
This event is triggered when a user interacts with a feature that helps them find a physical location, such as a store or event.
This event is triggered when a user rates an item or experience within the app. This could include rating a product, service, or experience on a scale.
This event is triggered when a user schedules an appointment or event within the app.
This event is triggered when a user performs a search within the app. This could include searching for a product, service, or information.
This event is triggered when a user starts a free trial or demo of an app or game.
This event is triggered when a user submits an application or form within the app.
This event is triggered when a user subscribes to a service or newsletter within the app.
This event is triggered when a user views content within the app, such as a video or article.
This event is triggered when the Oculus Platform SDK is initialized within the app. This could include setting up the SDK, loading assets, or initializing game engines.
This event is triggered when the app is granted background status by the Oculus Platform SDK.
This event is triggered when the app is denied background status by the Oculus Platform SDK.
This event is triggered when the app is granted restricted background status by the Oculus Platform SDK.
This event is triggered when a user adds payment information within the app. This could include entering credit card details, linking a PayPal account, or setting up recurring payments.
This event is triggered when a user adds an item to their cart within the app. This could include selecting products and choosing quantities.
This event is triggered when a user adds an item to their wishlist within the app.
This event is triggered when a user begins the checkout process within the app. This could include reviewing orders, entering shipping information, or selecting payment methods.
This event is triggered when a user completes a purchase within the app. This could include finalizing an order, confirming payment, or receiving a confirmation message.
This event is triggered when a user updates their catalog or inventory within the app.
This event is triggered when a purchase fails within the app. This could include an error message, a failed payment, or a cancelled order.
This event is triggered when a purchase is restored within the app. This could include reactivating a subscription, reinstating a service, or restoring access to a product.
This event is triggered when a user begins the checkout process for a subscription within the app.
This event is triggered when a subscription fails within the app. This could include an error message, a failed payment, or a cancelled subscription.
This event is triggered when a subscription is restored within the app. This could include reactivating a subscription, reinstating a service, or restoring access to a product.
This event is triggered when a user achieves a level or milestone within the app.
This event is triggered when a user achieves a level or milestone within the app.
This event is triggered when a user spends credits or virtual currency within the app.
This event is triggered when a user obtains a push token within the app.
This event is triggered when a user opens a push notification within the app.
This event is triggered when a user activates the app. This could include launching the app, logging in, or starting a new session.
This event is triggered when a user deactivates the app. This could include closing the app, logging out, or ending a session.

Member Functions

LogEventName
( final int value )
int getValue ( )

Static Member Functions

static LogEventName fromInt
( int value )
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