API reference

SpawnHierarchy Enum

Which hierarchy to use for the spawned object.

Enumeration Constants

MemberDescription
ROOT
SCENE_DECORATOR_CHILD
The object will be spawned in the root of the scene.
ANCHOR_CHILD
The object will be spawned as a child of the scene decorator.
TARGET_CHILD
The object will be spawned as a child of the anchor.
TARGET_COLLIDER_CHILD
The object will be spawned as a child of the target. The object will be spawned as a child of the target collider