GameObjects.
IsTracked
: bool
[Get] |
Whether this trackable is current considered tracked.
A trackable may become temporarily untracked if, for example, it cannot be seen by the device.
Signature
bool IsTracked |
MarkerPayloadBytes
: byte[]
[Get] |
The marker's payload as raw bytes.
If this trackable is a marker (e.g., a QR Code) use this property to get the payload bytes.
If this trackable is not a marker, then this property is null.
Signature
byte [] MarkerPayloadBytes |
MarkerPayloadString
: string
[Get] |
The marker's payload as a string.
If this trackable is a marker (e.g., a QR Code) and its payload can be interpreted as a string, use this property to get the payload as a string.
If this trackable is not a marker, or its payload is not a string, this property is null.
Signature
string MarkerPayloadString |
TrackableType
: OVRAnchor.TrackableType
[Get] |
This specific type of trackable this MRUKTrackable represents.
Signature
OVRAnchor.TrackableType TrackableType |