roomCreatedEvent
: UnityEvent< MRUKRoom > |
Event triggered when a new room is created.
Signature
UnityEvent<MRUKRoom> roomCreatedEvent |
roomRemovedEvent
: UnityEvent< MRUKRoom > |
Event triggered when a room is removed.
Signature
UnityEvent<MRUKRoom> roomRemovedEvent |
roomUpdatedEvent
: UnityEvent< MRUKRoom > |
Event triggered when a room is updated.
Signature
UnityEvent<MRUKRoom> roomUpdatedEvent |
sceneLoadedEvent
: UnityEvent |
Event triggered when the scene is fully loaded.
Signature
UnityEvent sceneLoadedEvent |