Compare
(
a
, b
)
|
Compares two candidate objects to determine their relative priority.
The implementation should be consistent with the standard comparison contract:
Signature
int Oculus.Interaction.ICandidateComparer.Compare(object a, object b) Parameters a: objectÂ
The first candidate object to compare
b: objectÂ
The second candidate object to compare
Returns intÂ
A negative value if a should be prioritized over b, zero if they have equal priority, or a positive value if b should be prioritized over a
|