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MRPassThroughHandVisualize Class

Extends MonoBehaviour
The MRPassThroughVisulaize is used when in MR passthrough is toggled on the hand will not have an overlay of a 3d object hand overlaying the hand.
When the hand overlaps a 3d object or a canvas it will then apply 3d in game hand overlay over the hand so that details are not lost or confused when interacting with 3d objects.
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