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LocomotionGateUnityEventWrapper Class

Extends MonoBehaviour
Exposes UnityEvents wrapping a LocomotionGate component.
See the LocomotionGate documentation for more details on when these events are raised and what they represent.

Fields

Raised when the LocomotionGate enters its locomotion state.
Raised when the LocomotionGate exits its locomotion state.
Raised when the LocomotionGate enters its Turn state.
Raised when the LocomotionGate enters its Teleport state.

Protected Fields

bool _started[Get]

Protected Functions

virtual void Start ( )
virtual void OnEnable ( )
virtual void OnDisable ( )

Member Functions

Injects all required dependencies for a dynamically instantiated LocomotionGateUnityEventWrapper.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
Sets the underlying LocomotionGate for a dynamically instantiated LocomotionGateUnityEventWrapper.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
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