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INodeUI Interface

Interface indicating the inheriting type can be represented as a node in a tree-like UI structure for debugging and other development purposes.
This type is explicitly intended for use alongside DebugTreeUI<TLeaf>; for a canonical usage example, see PoseDetection.Debug.ActiveStateDebugTreeUI.
Others
TLeaf

Properties

The region in which children of this node within the UI tree should be displayed.

Member Functions

This method should only be called by the DebugTreeUI<TLeaf> which contains this node.
Associates the provided node with this UI representation for it.
Parameters
node
The node which this INodeUI<TLeaf> should be bound to represent
isRoot
Indicates whether or not node is the root node of the tree
isDuplicate
Indicates whether node has already been bound to a different INodeUI<TLeaf>
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