API reference
API reference
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ISDKSceneMenuManager Class

Extends MonoBehaviour
The ISDK Scene Manager handles the enabling and disabling of the ISDK Menu panel and plays audio for each action.

Protected Fields

bool _started[Get]

Protected Functions

virtual void Start ( )

Member Functions

Show/hide the menu.
void InjectAllMenuItems
( GameObject parent,
AudioSource show,
AudioSource hide,
GameObject spawnpoint )
void InjectMenuParent
( GameObject parent )
void InjectShowAudio
( AudioSource show )
void InjectHideAudio
( AudioSource hide )
void InjectSpawnPoint
( GameObject spawnpoint )
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