ISDKSceneMenuManager Class
Extends MonoBehaviour
The ISDK Scene Manager handles the enabling and disabling of the ISDK Menu panel and plays audio for each action.
void InjectAllMenuItems ( GameObject parent,
AudioSource show,
AudioSource hide,
GameObject spawnpoint )
void InjectMenuParent ( GameObject parent )
void InjectShowAudio ( AudioSource show )
void InjectHideAudio ( AudioSource hide )
void InjectSpawnPoint ( GameObject spawnpoint )