HasCandidate | Does the interactor have a candidate |
HasInteractable | Does the interactor have an interactable |
IsSelecting | Is the interactor selecting |
HasSelectedInteractable | Does the interactor have a selected interactable |
IsNormal | Is the interactor in the InteractorState.Normal state |
IsHovering | Is the interactor in the InteractorState.Hover state |
IsDisabled | Is the interactor in the InteractorState.Select state |