OVRCanvasMeshRenderer Class
Extends CanvasMeshRenderer
Uses OVROverlay to enable Underlay and Overlay rendering of a UI canvas.
CanvasMesh _canvasMesh[Get]
Vector3 _runtimeOffset[Get]
bool _enableSuperSampling[Get]
bool ShouldUseOVROverlay[Get]
override string GetShaderName ( )
override float GetAlphaCutoutThreshold ( )
override void HandleUpdateRenderTexture ( Texture texture )
void UpdateOverlay ( Texture texture )
GameObject CreateChildObject ( string name )
void InjectAllOVRCanvasMeshRenderer ( CanvasRenderTexture canvasRenderTexture,
MeshRenderer meshRenderer,
CanvasMesh canvasMesh )
void InjectCanvasMesh ( CanvasMesh canvasMesh )
void InjectOptionalRenderingMode ( OVRRenderingMode ovrRenderingMode )
void InjectOptionalDoUnderlayAntiAliasing ( bool doUnderlayAntiAliasing )
void InjectOptionalEnableSuperSampling ( bool enableSuperSampling )