API reference
API reference
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OVRCanvasMeshRenderer Class

Extends CanvasMeshRenderer
Uses OVROverlay to enable Underlay and Overlay rendering of a UI canvas.

Protected Fields

CanvasMesh _canvasMesh[Get]
Vector3 _runtimeOffset[Get]
bool _enableSuperSampling[Get]
OVROverlay _overlay[Get]

Properties

bool ShouldUseOVROverlay[Get]

Protected Functions

override string GetShaderName ( )
override float GetAlphaCutoutThreshold ( )
override void HandleUpdateRenderTexture
( Texture texture )
override void Start ( )
void UpdateOverlay
( Texture texture )
GameObject CreateChildObject
( string name )

Member Functions

void InjectAllOVRCanvasMeshRenderer
( CanvasRenderTexture canvasRenderTexture,
MeshRenderer meshRenderer,
CanvasMesh canvasMesh )
void InjectCanvasMesh
( CanvasMesh canvasMesh )
void InjectOptionalRenderingMode
( OVRRenderingMode ovrRenderingMode )
void InjectOptionalDoUnderlayAntiAliasing
( bool doUnderlayAntiAliasing )
void InjectOptionalEnableSuperSampling
( bool enableSuperSampling )
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