A set of string tags for use in filtering.
The most common use of tag filtering in the
Interaction SDK is constraining which interactors can interact with which interactables by using the Interactor<TInteractor, TInteractable>.InteractableFilters and Interactable<TInteractor, TInteractable>.InteractorFilters. Any criteria which can be expressed in an
IGameObjectFilter can be used for filtering, including string-based techniques leveraging
TagSet, such as in
TagSetFilter.