IsKinematicGrab
: bool
[Get][Set] |
Signature
bool Oculus.Interaction.OneGrabPhysicsJointTransformer.IsKinematicGrab |
CreateJointHolder
()
|
Creates a disabled GameObject for holding the data of the desired custom joint.
Signature
GameObject Oculus.Interaction.OneGrabPhysicsJointTransformer.CreateJointHolder() Returns GameObject
A children GameObject for holding joint data.
|
BeginTransform
()
|
Invoked by the owning IGrabbable to instruct the ITransformer to start its procedural animation.
Typically, this is invoked in response to the start of a selecting grab interaction.
Signature
void Oculus.Interaction.OneGrabPhysicsJointTransformer.BeginTransform() Returns void |
EndTransform
()
|
Invoked by the owning IGrabbable to instruct the ITransformer to end its procedural animation.
Typically, this is invoked in response to the end of a selecting grab interaction.
Signature
void Oculus.Interaction.OneGrabPhysicsJointTransformer.EndTransform() Returns void |
Initialize
(
grabbable
)
|
Invoked by the owning IGrabbable as part of its own initialization, passing itself as grabbable so that the ITransformer can do any required initial setup.
Signature
void Oculus.Interaction.OneGrabPhysicsJointTransformer.Initialize(IGrabbable grabbable) Parameters Returns void |
InjectOptionalCustomJoint
(
customJoint
)
|
Signature
void Oculus.Interaction.OneGrabPhysicsJointTransformer.InjectOptionalCustomJoint(ConfigurableJoint customJoint) Parameters customJoint: ConfigurableJointReturns void |
InjectOptionalRigidbodiesRoot
(
rigidbodiesRoot
)
|
Signature
void Oculus.Interaction.OneGrabPhysicsJointTransformer.InjectOptionalRigidbodiesRoot(Transform rigidbodiesRoot) Parameters rigidbodiesRoot: TransformReturns void |
UpdateTransform
()
|
Invoked by the owning IGrabbable to instruct the ITransformer to advance to the next frame of its procedural animation.
Typically, this is invoked in response to the continuation of a selecting grab interaction.
Signature
void Oculus.Interaction.OneGrabPhysicsJointTransformer.UpdateTransform() Returns void |