LocomotionAxisTurnerInteractor Class
LocomotionAxisTurner transforms Axis2D value into Axis1D value.
When the value becomes bigger than the deadzone, the interactor goes into Hover and Select state.
The Axis.x absolute value must be bigger than this to go into Hover and Select states
override bool ShouldHover[Get]
override bool ShouldUnhover[Get]
virtual override bool ComputeShouldSelect ( )
virtual override bool ComputeShouldUnselect ( )
virtual override void Awake ( )
virtual override void OnDisable ( )
virtual override void Start ( )
virtual override void DoPreprocess ( )
Returns the most recent measured value of the IAxis1D; for example, a type representing a ControllerInput.Trigger might return a value between 0 and 1 depending on the degree to which the trigger is being depressed.
ReturnsThe most recent measured value of the IAxis1D
void InjectAllLocomotionAxisTurner