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OVRInputDeviceActiveState Class

Extends MonoBehaviour, IActiveState
Returns the active status of an OVRInput device based on whether OVRInput's current active controller matches any of the controller types set up in the inspector.
OVRInput Controllers include types like Touch, L Touch, R TouchR, Hands, L Hand, R Hand

Properties

bool Active[Get]

Member Functions

void InjectAllOVRInputDeviceActiveState
( List< OVRInput.Controller > controllerTypes )
void InjectControllerTypes
( List< OVRInput.Controller > controllerTypes )
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