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UpdateDriverAfterDataSource Class

Extends MonoBehaviour
An UpdateDriver that drives after an IDataSource has new input data available.

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.UpdateDriverAfterDataSource._started

Properties

IsRootDriver : bool
[Get][Set]
Signature
bool Oculus.Interaction.UpdateDriverAfterDataSource.IsRootDriver

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.Start()
Returns
void

Methods

Drive ()
Runs the processing to "update" the current instance.
This is conceptually similar to Unity's built-in update mechanism, but bound to a structure which allows execution order to be more explicitly controlled. This is part of Interaction SDK core logic, and it is not recommended that direct dependencies be taken on this execution order. Instead, changes to interaction state should be handled by observing events such as IInteractorView.WhenStateChanged, which will allow correct handling without depending on the details of execution order.
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.Drive()
Returns
void
InjectAllUpdateDriverAfterDataSource ( updateDriver , dataSource )
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.InjectAllUpdateDriverAfterDataSource(IUpdateDriver updateDriver, IDataSource dataSource)
Parameters
updateDriver: IUpdateDriver
dataSource: IDataSource
Returns
void
InjectDataSource ( dataSource )
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.InjectDataSource(IDataSource dataSource)
Parameters
dataSource: IDataSource
Returns
void
InjectUpdateDriver ( updateDriver )
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.InjectUpdateDriver(IUpdateDriver updateDriver)
Parameters
updateDriver: IUpdateDriver
Returns
void