API reference
API reference
Select your platform
No SDKs available
No versions available

FingerFeatureSkeletalDebugVisual Class

Extends MonoBehaviour
Uses a line renderer to indicate if a finger feature is active on a specific finger (green) or not (red).

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.FingerFeatureSkeletalDebugVisual.Awake()
Returns
void
Update ()
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.FingerFeatureSkeletalDebugVisual.Update()
Returns
void

Methods

Initialize ( hand , finger , fingerFeatureConfig )
Signature
void Oculus.Interaction.PoseDetection.Debug.FingerFeatureSkeletalDebugVisual.Initialize(IHand hand, HandFinger finger, ShapeRecognizer.FingerFeatureConfig fingerFeatureConfig)
Parameters
hand: IHand
finger: HandFinger
Returns
void