API reference

LocomotionTurnerInteractorVisual Class

Extends MonoBehaviour

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual._started

Properties

VerticalOffset : float
[Get][Set]
Signature
float Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.VerticalOffset

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.Start()
Returns
void

Methods

InjectAllLocomotionTurnerInteractorArrowsVisual ( turner , visuals )
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectAllLocomotionTurnerInteractorArrowsVisual(LocomotionTurnerInteractor turner, TurnArrowVisuals visuals)
Returns
void
InjectOptionalLookAt ( lookAt )
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectOptionalLookAt(Transform lookAt)
Parameters
lookAt: Transform
Returns
void
InjectOptionalProgress ( progress )
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectOptionalProgress(IAxis1D progress)
Parameters
progress: IAxis1D
Returns
void
InjectOptionalRoot ( root )
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectOptionalRoot(Transform root)
Parameters
root: Transform
Returns
void
InjectTurner ( turner )
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectTurner(LocomotionTurnerInteractor turner)
Parameters
Returns
void
InjectVisuals ( visuals )
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectVisuals(TurnArrowVisuals visuals)
Parameters
Returns
void