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API reference
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SkinnedRoundedBoxMesh Class

Extends MonoBehaviour

Fields

bool generateOnStart[Get]

Static Member Functions

static Vector2 [] GenerateArcPath
( float startAngle,
float endAngle,
int steps,
float radius,
bool closed )
static Vector3 [] GenerateCylinderAroundPath
( List< Vector2 > path,
int cylinderFaceCount,
float cylinderRadius )
static int [] GenerateCylinderIndices
( int cornerSegmentCount,
int cylinderFaceCount )
static void GenerateMesh
( int cornerSegmentCount,
float borderRadius,
int cylinderFaceCount,
float cylinderRadius,
SkinnedMeshRenderer skinnedMeshRenderer,
Transform topLeft,
Transform topRight,
Transform bottomLeft,
Transform bottomRight )

Member Functions

void GenerateMeshFromMenu ( )
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