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HandMirroring Class

Static Member Functions

Transforms a Pose from the LeftHand space to the RightHand space in the current Skeleton.
Parameters
pose
The pose to transform
Returns
The transformed pose
Transforms a position from the LeftHand space to the RightHand space in the current Skeleton.
Parameters
position
The position to transform
Returns
The transformed position
Transforms a rotation from the LeftHand space to the RightHand space in the current Skeleton.
Parameters
rotation
The rotation to transform
Returns
The transformed rotation
Reflects a rotation in the plane defined by a vector while also changing its handedness in the current skeleton.
Useful for changing the handedness of a hand while keeping the exact same orientation so it aligns as expected.
Parameters
rotation
The rotation to reflect
normal
The vector that defines the reflection plane
Returns
The reflected rotation
Transforms a pose from one HandSpace to another.
Parameters
pose
The pose to transform
fromHand
The original HandSpace of the pose
toHand
The target HandSpace of the pose
Returns
The transformed pose
Transforms a position from one HandSpace to another.
Parameters
position
The position to transform
fromHand
The original HandSpace of the positionb
toHand
The target HandSpace of the position
Returns
The transformed position
Transforms a rotation from one HandSpace to another.
Parameters
rotation
The rotation to transform
fromHand
The original HandSpace of the rotation
toHand
The target HandSpace of the rotation
Returns
The transformed rotation
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