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Overview
Classes
Oculus::Interaction
Classes
ActiveStateFingerVisual
ActiveStateGate
ActiveStateGroup
ActiveStateNot
ActiveStateSelector
ActiveStateToggle
ActiveStateTracker
ActiveStateUnityEventWrapper
AssertUtils
AudioPhysics
AudioTrigger
AutoMoveTowardsTarget
AutoMoveTowardsTargetProvider
Axis1DFingerUseAPI
Axis1DPrioritySelector
Axis1DSwitch
Axis2DActiveState
BecomeChildOfTargetOnStart
BestHoverInteractorGroup
BestSelectInteractorGroup
BoundsExtensions
CandidateComparer
CandidatePositionComparer
CenterEyeOffset
ColliderGroup
CollisionInteractionRegistry
Collisions
ConditionalHideAttribute
ConeUtils
ConicalFrustum
ControllerActiveState
ControllerAxis2D
ControllerOffset
ControllerPointerPose
ControllerRayVisual
ControllerSelector
Cylinder
DebugGizmos
DeprecatedPrefab
DisableRaycaster
DistanceGrabInteractable
DistanceGrabInteractor
DistantCandidateComputer
DistantPointDetector
DotGridProperties
FingerFeatureStateProviderRef
FingerPinchValue
FirstHoverInteractorGroup
FloatConstraint
FollowTarget
FollowTargetProvider
GameObjectActiveState
Grabbable
GrabFreeTransformer
GrabInteractable
GrabInteractor
GrabStrengthIndicator
HandActiveState
HandConfidenceVisual
HandDebugGizmos
HandDebugVisual
HandFingerMaskGenerator
HandGrabGlow
HandJoint
HandJointsPose
HandPinchOffset
HandPointerPose
HandPokeLimiterVisual
HandPokeOvershootGlow
HandRayInteractorCursorVisual
HandRayPinchGlow
HandRootOffset
HandSphereMap
HandTrackingConfidenceProvider
HandTransformScaler
HandTranslationUtils
HandVisual
HashSetExtensions
HelpBoxAttribute
IndexPinchSafeReleaseSelector
IndexPinchSelector
InspectorButtonAttribute
Interactable
InteractableColorVisual
InteractableDebugVisual
InteractableGroup
InteractableGroupView
InteractableRegistry
InteractableTriggerBroadcaster
InteractableUnityEventWrapper
Interactor
InteractorActiveState
InteractorDebugVisual
InteractorGroup
InteractorUnityEventWrapper
InterfaceAttribute
JointDeltaProviderRef
ListLayout
ListLayoutEase
ListSnapPoseDelegate
MaterialPropertyBlockEditor
MonoBehaviourStartExtensions
MoveAtSourceProvider
MoveFromTarget
MoveFromTargetProvider
MoveRelativeToTarget
MoveTowardsTarget
MoveTowardsTargetProvider
MultiAction
ObjectPull
ObjectPullProvider
OneGrabFreeTransformer
OneGrabPhysicsJointTransformer
OneGrabRotateTransformer
OneGrabSphereTransformer
OneGrabTranslateTransformer
OptionalAttribute
PhysicsGrabbable
PinchPointerVisual
PointableCanvas
PointableCanvasEventArgs
PointableCanvasMesh
PointableCanvasModule
PointableCanvasUnityEventWrapper
PointableDebugGizmos
PointableDebugVisual
PointableElement
PointableUnityEventWrapper
PointerInteractable
PointerInteractor
PokeInteractable
PokeInteractableVisual
PokeInteractor
PolylineRenderer
PoseUtils
PressureBreakable
PressureSquishable
ProgressCurve
RandomSampleConsensus
RayInteractable
RayInteractor
RayInteractorCursorVisual
RayInteractorDebugGizmos
RayInteractorPinchVisual
RectTransformBoundsClipperDriver
RigidbodyKinematicLocker
RigidbodyKinematicLockerExtension
RingBuffer
RoundedBoxProperties
SecondaryInteractorConnection
SecondaryInteractorFilter
SectionAttribute
SelectorDebugVisual
SelectorUnityEventWrapper
SequentialSlotsProvider
ShoulderEstimatePosition
SkeletonDebugGizmos
SnapInteractable
SnapInteractor
SnapInteractorFollowVisual
SurfaceSnapPoseDelegate
SurfaceUtils
TagSet
TagSetFilter
ToggleDeselect
TouchHandGrabInteractable
TouchHandGrabInteractor
TouchHandGrabInteractorVisual
TouchShadowHand
TransformerUtils
TransformExtensions
TransformFeatureStateProviderRef
TransformTrackingToWorldTransformer
TubeRenderer
Tween
TwoGrabFreeTransformer
TwoGrabPlaneTransformer
TwoGrabRotateTransformer
UITheme
UIThemeManager
UniqueIdentifier
UnityInfo
UpdateDriverAfterDataSource
UpdateDriverGroup
UseFingerControllerAPI
UseFingerCurlAPI
UseFingerRawPinchAPI
VectorExtensions
VersionTextVisual
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VirtualSelector
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Body::Input::BodySkeletonMapping::SkeletonTree
Body::PoseDetection
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Editor
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Grab::GrabSurfaces
GrabAPI
HandGrab
HandGrab::Recorder
HandGrab::Visuals
Input
Input::Compatibility::OpenXR
Input::Filter
Input::UnityXR
Input::Visuals
InterfaceSupport
Locomotion
PoseDetection
PoseDetection::Debug
PoseDetection::TransformFeatureStateCollection
Samples
Samples::PalmMenu
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Throw
Unity::Input
UnityCanvas
UnityXR
Utils
Code samples
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Release notes
Supported platforms
Oculus::Interaction
HandDebugVisual Class
Extends
Oculus.Interaction.HandDebugGizmos
Methods
UpdateSkeleton
()
Signature
void Oculus.Interaction.HandDebugVisual.UpdateSkeleton()
Returns
void
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Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
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