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OneEuroFilterMulti Class

Implementation of IOneEuroFilter<TData> that acts on data types with multiple float components, such as UnityEngine.Vector3
Oculus::Interaction::Input::OneEuroFilter::OneEuroFilterMulti extends Oculus::Interaction::Input::IOneEuroFilter< TData >.

Overview

Properties

TData
Value[Get]

Public Member Functions

OneEuroFilterMulti
( int numComponents,
Func< float[], TData > arrayToType,
Func< TData, int, float > getValAtIndex )
void
TData
Step
( TData newValue,
float deltaTime )
void
Reset ( )

Details

Detailed Description

Others
TData
The multi-component datatype to filter

Properties

TData Oculus.Interaction.Input.OneEuroFilter.OneEuroFilterMulti< TData >.Value
No description available.

Member Functions

Oculus.Interaction.Input.OneEuroFilter.OneEuroFilterMulti< TData >.OneEuroFilterMulti
( int numComponents,
Func< float[], TData > arrayToType,
Func< TData, int, float > getValAtIndex )
No description available.
void Oculus.Interaction.Input.OneEuroFilter.OneEuroFilterMulti< TData >.SetProperties
( in OneEuroFilterPropertyBlock properties )
No description available.
TData Oculus.Interaction.Input.OneEuroFilter.OneEuroFilterMulti< TData >.Step
( TData newValue,
float deltaTime )
No description available.
void Oculus.Interaction.Input.OneEuroFilter.OneEuroFilterMulti< TData >.Reset ( )
No description available.
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