# Distribute & Grow Documentation Index Resources and guidance for distributing and growing your XR applications. ## Docs - [Creative A/B Testing Best Practices](https://developers.meta.com/horizon/llmstxt/resources/ab-testing-best-practices.md): Implement effective A/B testing strategies for statistically significant outcomes using measurable hypotheses and differentiated assets. - [Creative A/B Testing FAQ](https://developers.meta.com/horizon/llmstxt/resources/ab-testing-faq.md): Run creative A/B tests on Meta Horizon Store apps using the Developer Dashboard to optimize PDP assets. - [Create a Creative A/B Test](https://developers.meta.com/horizon/llmstxt/resources/ab-testing-instructions.md): Learn about ab testing instructions in this documentation. - [Integrating Add-ons](https://developers.meta.com/horizon/llmstxt/resources/add-ons-integration.md): Learn about add ons integration in this documentation. - [Setting up add-ons](https://developers.meta.com/horizon/llmstxt/resources/add-ons-setup.md): Configure and manage in-app purchases, subscriptions, and add-ons for Meta Horizon Store apps. - [Add-ons (DLC and IAP)](https://developers.meta.com/horizon/llmstxt/resources/add-ons.md): Implement in-app purchases (IAP) and downloadable content (DLC) for Meta Quest apps using Developer Dashboard and Oculus Platform Utility. - [Ads quick start guide](https://developers.meta.com/horizon/llmstxt/resources/ads-quick-start.md): Launch Meta Horizon Store app ads using Ads Manager with step-by-step campaign setup and configuration guidelines. - [Age group self-certification and youth requirements](https://developers.meta.com/horizon/llmstxt/resources/age-groups.md): Complete age group self-certification for Meta Quest apps using Developer Dashboard, MQDH, or Oculus Platform Utility. - [Downloading analytics data](https://developers.meta.com/horizon/llmstxt/resources/analytics-data-download.md): Learn about analytics data download in this documentation. - [App ads](https://developers.meta.com/horizon/llmstxt/resources/app-ads.md): Create and publish Meta Quest app ads on Facebook and Instagram using Meta Ads Manager and Developer Dashboard. - [App Discovery](https://developers.meta.com/horizon/llmstxt/resources/app-discovery.md): Learn about app discovery in this documentation. - [VR App Testing Guide - Automation and Performance](https://developers.meta.com/horizon/llmstxt/resources/automation-performance-testing.md): Optimize VR app testing and performance by implementing automation, leveraging best practices, and utilizing Meta Quest testing guidelines. - [Rendering](https://developers.meta.com/horizon/llmstxt/resources/bp-rendering.md): Optimize VR rendering by applying best practices for text legibility, flicker reduction, parallax mapping, and distortion correction. - [Compare devices](https://developers.meta.com/horizon/llmstxt/resources/compare-devices.md): Learn about compare devices in this documentation. - [Content Guidelines](https://developers.meta.com/horizon/llmstxt/resources/content-asset-review.md): Understand Meta's content review process and guidelines for submitting VR apps on Meta Quest. - [Data Handling Questions](https://developers.meta.com/horizon/llmstxt/resources/data-handling-questions.md): Learn about data handling questions in this documentation. - [Developer posts](https://developers.meta.com/horizon/llmstxt/resources/developer-posts.md): Learn about developer posts in this documentation. - [Developer Tools for Meta Quest](https://developers.meta.com/horizon/llmstxt/resources/developer-tools.md): Utilize Meta Quest Developer Hub and various tools for debugging, optimizing, and testing Meta Quest apps effectively. - [Early Access](https://developers.meta.com/horizon/llmstxt/resources/early-access.md): Learn about early access in this documentation. - [Engagement overview](https://developers.meta.com/horizon/llmstxt/resources/engagement.md): Learn about engagement in this documentation. - [Deliver VR demos with impact](https://developers.meta.com/horizon/llmstxt/resources/gtm-app-demos.md): Learn about gtm app demos in this documentation. - [Influencer marketing tactics](https://developers.meta.com/horizon/llmstxt/resources/gtm-influencer-marketing.md): Developers learn influencer marketing strategies, tactics, and tools to promote their titles effectively. - [Mastering marketing assets](https://developers.meta.com/horizon/llmstxt/resources/gtm-marketing-assets.md): Learn about gtm marketing assets in this documentation. - [Develop your marketing plan](https://developers.meta.com/horizon/llmstxt/resources/gtm-marketing-plan.md): Develop a marketing plan for VR titles or Worlds using proven strategies, worksheets, and the PESO model. - [Public relations for VR: Building buzz](https://developers.meta.com/horizon/llmstxt/resources/gtm-pr-for-vr.md): Learn about gtm pr for vr in this documentation. - [Social Media Marketing](https://developers.meta.com/horizon/llmstxt/resources/gtm-social-media.md): Develop social media marketing strategies using the Four Cs framework and supplemental resources. - [Hand Representation](https://developers.meta.com/horizon/llmstxt/resources/hand-representation.md): Learn about hand representation in this documentation. - [Haptics Overview](https://developers.meta.com/horizon/llmstxt/resources/haptics-overview.md): Implement haptic feedback in Meta Quest apps using Meta Haptics Studio and Haptics SDK for Unity and Unreal. - [Haptics SDK](https://developers.meta.com/horizon/llmstxt/resources/haptics-sdk.md): Implement haptic effects in Meta Quest apps using Haptics SDK for Unity, Unreal, or native development. - [Haptics Studio](https://developers.meta.com/horizon/llmstxt/resources/haptics-studio.md): Learn about haptics studio in this documentation. - [Launching your first ad campaign](https://developers.meta.com/horizon/llmstxt/resources/launch-ad-campaign.md): Launch Meta Horizon Store app ad campaigns using Meta Ads Manager with Advantage+ or Manual setup. - [Locomotion comfort and usability](https://developers.meta.com/horizon/llmstxt/resources/locomotion-comfort-usability.md): Mitigate VR locomotion comfort risks and usability issues using techniques like snap turns, IVBs, and quantized velocity. - [Reduce Optic Flow](https://developers.meta.com/horizon/llmstxt/resources/locomotion-design-reduce-optic-flow.md): Implement techniques to reduce optic flow in VR locomotion systems using vignettes, occlusion, and texture optimization. - [Tools for Troubleshooting and Obtaining Log Files](https://developers.meta.com/horizon/llmstxt/resources/log-troubleshooting.md): Troubleshoot Meta XR SDK integrations in Unity and Unreal by retrieving log files and crash dumps. - [Malware detection](https://developers.meta.com/horizon/llmstxt/resources/malware-detection.md): Learn about malware detection in this documentation. - [Mandatory updates](https://developers.meta.com/horizon/llmstxt/resources/mandatory-updates.md): Configure mandatory updates in Meta Developer Dashboard to block outdated app versions and enforce critical security fixes. - [VR Development - Efficiency and Iteration Time Best Practices](https://developers.meta.com/horizon/llmstxt/resources/maximize-efficiency-minimize-iteration-time.md): Optimize VR development workflow by implementing best practices for project planning, testing, automation, and performance optimization. - [Meta Horizon+](https://developers.meta.com/horizon/llmstxt/resources/meta-horizon-plus.md): Learn about meta horizon plus in this documentation. - [Mixed Reality Capture and Casting Guide](https://developers.meta.com/horizon/llmstxt/resources/mixed-reality-capture-and-casting.md): Implement Mixed Reality Capture (MRC) and casting in VR apps to enhance spectating experiences and user engagement. - [Design Your Game for Mixed Reality Capture and Casting](https://developers.meta.com/horizon/llmstxt/resources/mixed-reality-design.md): Design VR apps for mixed reality capture and casting with best practices for environmental considerations, avatar embodiment, locomotion, UI elements, and audio. - [MRC Best Practices for Development and Video Production](https://developers.meta.com/horizon/llmstxt/resources/mixed-reality-technical-and-trailer-video.md): Implement mixed reality capture (MRC) best practices for development, video production, and troubleshooting MRC experiences. - [App Referrals](https://developers.meta.com/horizon/llmstxt/resources/monetization-app-referrals.md): Implement Meta Quest App Referral program to incentivize app sharing and community growth through referral links. - [Bundles](https://developers.meta.com/horizon/llmstxt/resources/monetization-bundles.md): Create and manage bundles on Meta Horizon platform using Developer Dashboard for increased sales and user engagement. - [Adjust Local Pricing](https://developers.meta.com/horizon/llmstxt/resources/monetization-country-specific-pricing.md): Learn about monetization country specific pricing in this documentation. - [Custom Promo Codes](https://developers.meta.com/horizon/llmstxt/resources/monetization-custom-promo-codes.md): Generate and manage custom promo codes for apps and add-ons using the Meta Developer Dashboard. - [Transitioning to Free-to-Play](https://developers.meta.com/horizon/llmstxt/resources/monetization-f2p-transition.md): Learn about monetization f2p transition in this documentation. - [Choosing a monetization model - Free to play models](https://developers.meta.com/horizon/llmstxt/resources/monetization-free-to-play-models.md): Developers can implement free-to-play and free-to-start monetization models for Meta Horizon Store games and apps. - [Meta Credits Open Beta Program](https://developers.meta.com/horizon/llmstxt/resources/monetization-meta-credits-open-beta.md): Learn about monetization meta credits open beta in this documentation. - [Multi-team bundles](https://developers.meta.com/horizon/llmstxt/resources/monetization-multi-team-bundles.md): Create and manage Multi-Team Bundles to collaborate with other developer organizations, driving revenue through cross-promotion and joint ventures. - [Choosing a monetization model - Premium models](https://developers.meta.com/horizon/llmstxt/resources/monetization-premium-models.md): Developers can understand and implement premium monetization models for Meta Horizon Store apps and games. - [Price A/B Testing](https://developers.meta.com/horizon/llmstxt/resources/monetization-price-ab-testing.md): Create and manage price A/B tests for Meta Horizon Store apps to optimize monetization and engagement. - [Pricing](https://developers.meta.com/horizon/llmstxt/resources/monetization-pricing.md): Configure and optimize Meta Horizon app pricing using various monetization tools and analytics. - [Platform Sales and Promo Codes](https://developers.meta.com/horizon/llmstxt/resources/monetization-sales-promotions.md): Create and manage sales, promo codes, and enroll in Meta-initiated events using Meta Horizon Developer Dashboard and APIs. - [Season passes](https://developers.meta.com/horizon/llmstxt/resources/monetization-season-passes.md): Create and manage season pass bundles using Meta Developer Dashboard for increased user retention and discovery. - [Targeted Promo Codes](https://developers.meta.com/horizon/llmstxt/resources/monetization-targeted-promo-codes.md): Create and manage targeted promo codes for Meta Quest Store apps to re-engage user cohorts. - [Tips for applying your monetization framework](https://developers.meta.com/horizon/llmstxt/resources/monetization-tips-framework.md): Learn about monetization tips framework in this documentation. - [Tips for monetizing in-app purchases](https://developers.meta.com/horizon/llmstxt/resources/monetization-tips-iap.md): Learn about monetization tips iap in this documentation. - [Monetization overview](https://developers.meta.com/horizon/llmstxt/resources/monetization.md): Learn about monetization in this documentation. - [Multiplayer analytics](https://developers.meta.com/horizon/llmstxt/resources/mp-analytics.md): Learn about mp analytics in this documentation. - [Overview](https://developers.meta.com/horizon/llmstxt/resources/mr-overview.md): Build mixed reality experiences using passthrough, scene understanding, and spatial anchors with Meta Quest APIs. - [Understanding and optimizing your ad campaign](https://developers.meta.com/horizon/llmstxt/resources/optimize-ad-campaign.md): Optimize Meta ad campaigns by analyzing metrics, customizing reports, and refining audience targeting strategies. - [Payments](https://developers.meta.com/horizon/llmstxt/resources/payments.md): Manage payment information and track earnings using Meta Developer Dashboard's Payment dashboard features and tools. - [Prohibited Android Permissions](https://developers.meta.com/horizon/llmstxt/resources/permissions-prohibited.md): Learn about permissions prohibited in this documentation. - [Remove Permissions from your Manifest](https://developers.meta.com/horizon/llmstxt/resources/permissions-remove.md): Remove unwanted AndroidManifest permissions from Unity and Unreal Engine apps using various methods and tools. - [Review-Requiring Android Permissions](https://developers.meta.com/horizon/llmstxt/resources/permissions-review-required.md): Learn about permissions review required in this documentation. - [Running a playtest](https://developers.meta.com/horizon/llmstxt/resources/playtest-facilitate-data-analysis.md): Facilitate and moderate VR playtests effectively, analyze results, and report findings with best practices. - [Collecting remote playtest feedback](https://developers.meta.com/horizon/llmstxt/resources/playtest-feedback-best-practices.md): Collect remote playtest feedback by guiding users to record, narrate, and submit app testing experiences. - [VR Playtesting Guide](https://developers.meta.com/horizon/llmstxt/resources/playtest-guide.md): Learn about playtest guide in this documentation. - [VR Playtest Research Plan and Survey Writing](https://developers.meta.com/horizon/llmstxt/resources/playtest-planning-survey-script.md): Plan and execute VR playtests by creating a research plan, survey, and script for effective testing. - [Pre-downloads](https://developers.meta.com/horizon/llmstxt/resources/pre-downloads.md): Configure pre-downloads for Meta Quest app updates to reduce update time and improve user experience. - [Pre-Launch Listings and Sales](https://developers.meta.com/horizon/llmstxt/resources/pre-launch-listings.md): Learn about pre launch listings in this documentation. - [Product details page (PDP)](https://developers.meta.com/horizon/llmstxt/resources/product-details-pages.md): Create and optimize Meta Quest app Product Details Pages (PDPs) with key features and metadata. - [Profiles](https://developers.meta.com/horizon/llmstxt/resources/profiles.md): Learn about profiles in this documentation. - [VR Project Planning, File and Folder Setup Best Practices](https://developers.meta.com/horizon/llmstxt/resources/project-file-folder-planning.md): Plan and manage VR project files and folders efficiently using best practices for naming, structuring, and versioning. - [Manage your financial account](https://developers.meta.com/horizon/llmstxt/resources/publish-account-management-bank-tax.md): Learn about publish account management bank tax in this documentation. - [Create a team and manage users](https://developers.meta.com/horizon/llmstxt/resources/publish-account-management-intro.md): Learn about publish account management intro in this documentation. - [After submission](https://developers.meta.com/horizon/llmstxt/resources/publish-after-sub.md): Learn about publish after sub in this documentation. - [Analytics alerts](https://developers.meta.com/horizon/llmstxt/resources/publish-analytics-alerts.md): Learn about publish analytics alerts in this documentation. - [App analytics introduction](https://developers.meta.com/horizon/llmstxt/resources/publish-analytics-intro.md): Learn about publish analytics intro in this documentation. - [Add-on content analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-aoc-analytics.md): Learn about publish aoc analytics in this documentation. - [APKs and Expansion Files](https://developers.meta.com/horizon/llmstxt/resources/publish-apk.md): Upload and manage APKs, expansion files, and asset files for Meta Quest apps using Oculus Platform Command Line Utility. - [Providing App Metadata](https://developers.meta.com/horizon/llmstxt/resources/publish-app-metadata.md): Configure Meta Horizon app metadata, including localization, categorization, and assets, for successful app submission. - [Data Protection and Privacy Guidelines](https://developers.meta.com/horizon/llmstxt/resources/publish-app-requirements.md): Understand and comply with Meta Quest data handling and privacy guidelines using provided resources and assessments. - [Lifecycle of a VR app](https://developers.meta.com/horizon/llmstxt/resources/publish-app-review.md): Manage Meta Quest VR app lifecycle using Developer Dashboard, adhering to technical and content guidelines. - [App Name and Asset Best Practices](https://developers.meta.com/horizon/llmstxt/resources/publish-asset-design-bp.md): Optimize Meta Horizon Store app listings with best practices for app naming, assets, trailers, descriptions, and search keywords. - [Meta Quest Brand Guidelines](https://developers.meta.com/horizon/llmstxt/resources/publish-brand-guidelines.md): Follow Meta Quest brand guidelines for correct usage of Meta Quest logos and trademarks in apps, marketing, and press releases. - [Common flags during content review](https://developers.meta.com/horizon/llmstxt/resources/publish-common-flags.md): Learn about publish common flags in this documentation. - [Common VRC failures](https://developers.meta.com/horizon/llmstxt/resources/publish-common-vrc-failures.md): Avoid common Virtual Reality Checks (VRCs) failures by understanding and implementing Meta's guidelines and best practices for Meta Quest and Link PC-VR devices, ensuring compliance with functional, input, security, performance, and tracking requirements. - [Content Review Considerations](https://developers.meta.com/horizon/llmstxt/resources/publish-content-consider.md): Learn about publish content consider in this documentation. - [Updating a Published App](https://developers.meta.com/horizon/llmstxt/resources/publish-content-updating.md): Update published Meta Horizon Store apps by uploading new builds and modifying metadata, including markdown and media. - [Crash analytics dashboard](https://developers.meta.com/horizon/llmstxt/resources/publish-crash-analytics.md): Analyze Quest app crashes using the crash analytics dashboard, filtering, and symbolicated stack traces. - [Create apps](https://developers.meta.com/horizon/llmstxt/resources/publish-create-app.md): Learn about publish create app in this documentation. - [Data Protection Assessment](https://developers.meta.com/horizon/llmstxt/resources/publish-data-protection-assessment.md): Complete Meta's Data Protection Assessment to ensure compliance with data use policies and security requirements. - [Complete a Data Use Checkup](https://developers.meta.com/horizon/llmstxt/resources/publish-data-use.md): Complete a Data Use Checkup to request access to Meta Platform SDK features and certify compliance. - [Developer posts analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-developer-posts-analytics.md): Learn about publish developer posts analytics in this documentation. - [Get financial reports](https://developers.meta.com/horizon/llmstxt/resources/publish-financial-reports.md): Access and understand financial reports, revenue analytics, and payment details via Meta Quest Developer Dashboard. - [Funnel analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-funnel-analytics.md): Learn about publish funnel analytics in this documentation. - [Gameplay mechanics](https://developers.meta.com/horizon/llmstxt/resources/publish-gameplay-mechanics.md): Learn about publish gameplay mechanics in this documentation. - [Marketing Attribution Analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-marketing-analytics.md): Analyze marketing attribution data using UTM parameters, click attributions, and date selectors to track app conversions. - [Metrics benchmarks](https://developers.meta.com/horizon/llmstxt/resources/publish-metrics-benchmarks.md): Learn about publish metrics benchmarks in this documentation. - [Android Application Signing](https://developers.meta.com/horizon/llmstxt/resources/publish-mobile-app-signing.md): Learn about publish mobile app signing in this documentation. - [Application Manifests for Release Builds](https://developers.meta.com/horizon/llmstxt/resources/publish-mobile-manifest.md): Learn about publish mobile manifest in this documentation. - [Analytics overview dashboard](https://developers.meta.com/horizon/llmstxt/resources/publish-monitor.md): Learn about publish monitor in this documentation. - [Developer organization verification](https://developers.meta.com/horizon/llmstxt/resources/publish-organization-verification.md): Verify Meta Quest developer organizations through business or admin verification processes using Developer Dashboard. - [Setting up your app for submission](https://developers.meta.com/horizon/llmstxt/resources/publish-overview-appID.md): Configure and prepare Meta Quest apps for submission by creating App IDs, setting target platforms, signing apps with keystores, and implementing entitlement checks. - [Performance optimization](https://developers.meta.com/horizon/llmstxt/resources/publish-overview-performance.md): Optimize Meta Quest and Rift app performance using profiling tools, graphics debuggers, and platform-specific best practices. - [Ensuring a Smooth Payment Setup](https://developers.meta.com/horizon/llmstxt/resources/publish-overview-smooth-payment.md): Configure and manage financial information, roles, and payout settings for Meta Horizon Store revenue generation. - [360° Preview Graphics for Store PDP](https://developers.meta.com/horizon/llmstxt/resources/publish-pdp-360previews.md): Create 360° preview graphics for Store PDP using cubestrip or equirectangular projection, upload, and test. - [Performance Analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-performance-analytics.md): Learn about publish performance analytics in this documentation. - [Phased Releases](https://developers.meta.com/horizon/llmstxt/resources/publish-phased-releases.md): Configure and manage phased releases for Meta Quest builds using Release Channels and Developer Hub. - [Promotion Analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-promotion-analytics.md): Access and analyze promotion data in Meta Horizon Developer Dashboard for app sales insights and revenue tracking. - [Meta Quest Virtual Reality Check (VRC) guidelines](https://developers.meta.com/horizon/llmstxt/resources/publish-quest-req.md): Meet Meta Quest Virtual Reality Check (VRC) guidelines to distribute apps on Meta Horizon Store successfully. - [Reference annotations](https://developers.meta.com/horizon/llmstxt/resources/publish-reference-annotations.md): Create and manage reference annotations in Meta Developer Dashboard to contextualize analytics charts and track significant events. - [Oculus platform utility reference](https://developers.meta.com/horizon/llmstxt/resources/publish-reference-platform-command-line-utility.md): Learn about publish reference platform command line utility in this documentation. - [Add or Delete Custom Release Channels](https://developers.meta.com/horizon/llmstxt/resources/publish-release-channels-add-custom.md): Manage custom release channels in Meta Horizon Developer Dashboard by creating or deleting channels for app distribution. - [Add users to a release channel](https://developers.meta.com/horizon/llmstxt/resources/publish-release-channels-add-users.md): Learn about publish release channels add users in this documentation. - [Quest Binary Device Targeting](https://developers.meta.com/horizon/llmstxt/resources/publish-release-channels-device-targeting.md): Learn about publish release channels device targeting in this documentation. - [Copy Builds Between Release Channels](https://developers.meta.com/horizon/llmstxt/resources/publish-release-channels-migrate.md): Copy app builds between Meta release channels using the Meta Horizon Developer Dashboard. - [Uploading Builds to a Release Channel](https://developers.meta.com/horizon/llmstxt/resources/publish-release-channels-upload.md): Upload builds to release channels using Meta Quest Developer Hub or Oculus Platform Utility command-line tool. - [Release Channels](https://developers.meta.com/horizon/llmstxt/resources/publish-release-channels.md): Learn about publish release channels in this documentation. - [Revenue analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-revenue-analytics.md): Learn about publish revenue analytics in this documentation. - [Rift Virtual Reality Check (VRC) Guidelines](https://developers.meta.com/horizon/llmstxt/resources/publish-rift-app-submission.md): Meet Rift Virtual Reality Check (VRC) guidelines to distribute Rift apps on the Rift Store successfully. - [Data Security Details](https://developers.meta.com/horizon/llmstxt/resources/publish-sec-details.md): Learn about publish sec details in this documentation. - [Security vulnerability testing](https://developers.meta.com/horizon/llmstxt/resources/publish-security-scan.md): Learn about publish security scan in this documentation. - [Submitting your app](https://developers.meta.com/horizon/llmstxt/resources/publish-submit.md): Submit Meta Quest and PC-VR apps to Meta Horizon Store with step-by-step guidelines and asset upload tools. - [Subscription Analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-subscriptions-analytics.md): Access and analyze subscription data and charts for Meta apps using Meta Horizon Developer Dashboard analytics. - [Switch Release Channels In-Headset](https://developers.meta.com/horizon/llmstxt/resources/publish-switch-release-channels.md): Override default release channels in-headset, via web, mobile, or Meta Quest Developer Hub. - [Tasks](https://developers.meta.com/horizon/llmstxt/resources/publish-tasks.md): Manage Meta Quest and PC VR app issues using Tasks in Meta Horizon Developer Dashboard effectively. - [Content labeling and taxonomy](https://developers.meta.com/horizon/llmstxt/resources/publish-taxonomy-guidelines.md): Configure Meta Horizon Store app metadata by selecting category and genres for discoverability and accurate labeling. - [Uploading Your Meta Quest Apps](https://developers.meta.com/horizon/llmstxt/resources/publish-upload-overview.md): Learn about publish upload overview in this documentation. - [Uploading your Link PC-VR apps](https://developers.meta.com/horizon/llmstxt/resources/publish-upload-rift.md): Learn about publish upload rift in this documentation. - [Upload debug files for crash analytics](https://developers.meta.com/horizon/llmstxt/resources/publish-uploading-debug-files-quest.md): Learn about publish uploading debug files quest in this documentation. - [User Demographic Analytics (Retired)](https://developers.meta.com/horizon/llmstxt/resources/publish-user-demographics-analytics.md): Access User Demographics Analytics dashboard to analyze app user data by age, gender, and country. - [User Engagement Dashboard](https://developers.meta.com/horizon/llmstxt/resources/publish-user-engagement.md): Learn about publish user engagement in this documentation. - [Trusted Developer Essentials](https://developers.meta.com/horizon/llmstxt/resources/publish-video-courses.md): Developers can access Meta Quest Trusted Developer Essentials Curriculum, learn data protection, and publishing guidelines. - [App distribution on Meta for Work and Meta for Education](https://developers.meta.com/horizon/llmstxt/resources/qfb-private-apps-dist.md): Distribute apps on Meta for Work and Meta for Education via Meta Horizon Store or private deployment methods. - [Reducing app crash rates](https://developers.meta.com/horizon/llmstxt/resources/reduce-app-crashes.md): Learn about reduce app crashes in this documentation. - [Report IP infringement](https://developers.meta.com/horizon/llmstxt/resources/report-infringement.md): Report IP infringement on Meta Quest content using Intellectual Property Contact Form and DMCA procedures. - [User Reporting Plugin](https://developers.meta.com/horizon/llmstxt/resources/reporting-plugin.md): Implement user reporting plugin in Unity or native apps for handling user-generated content reports. - [User Reporting Service](https://developers.meta.com/horizon/llmstxt/resources/reporting-service.md): Learn about reporting service in this documentation. - [Get Started Developing with Rift S](https://developers.meta.com/horizon/llmstxt/resources/rift.md): Learn about rift in this documentation. - [Seven Design Decisions That Will Improve Your MR and VR Games](https://developers.meta.com/horizon/llmstxt/resources/seven-design-decisions.md): Implement seven design decisions to improve MR and VR game user experience on Meta Quest. - [Short Links](https://developers.meta.com/horizon/llmstxt/resources/shortlinks.md): Create and manage short links to track app conversions and user engagement on Meta Horizon store. - [APIs to Power Social Engagement and Connection](https://developers.meta.com/horizon/llmstxt/resources/social-apis.md): Learn about social apis in this documentation. - [Store marketing materials guidelines](https://developers.meta.com/horizon/llmstxt/resources/store-marketing-materials.md): Understand Meta Horizon Store marketing materials guidelines for creating compliant key art, screenshots, and trailers. - [Activity Mechanic Content Guidelines](https://developers.meta.com/horizon/llmstxt/resources/studio/activity-mechanic-content-guidelines.md): Learn about activity mechanic content guidelines in this documentation. - [Add world details](https://developers.meta.com/horizon/llmstxt/resources/studio/add-world-details-in-horizon.md): Learn about add world details in horizon in this documentation. - [Permissions when you add a collaborator to your world](https://developers.meta.com/horizon/llmstxt/resources/studio/adding-collaborators-in-horizon.md): Learn about adding collaborators in horizon in this documentation. - [Adding core loops for retention](https://developers.meta.com/horizon/llmstxt/resources/studio/adding-core-loops-for-retention.md): Implement core loops in games to drive user retention and engagement with motivational actions and rewards. - [Creating events](https://developers.meta.com/horizon/llmstxt/resources/studio/creating-events.md): Create and host events in Meta Horizon Worlds using the Developer Dashboard, configuring event details, settings, and moderation. - [Demographics analytics](https://developers.meta.com/horizon/llmstxt/resources/studio/demographics-analytics.md): Access Demographics Analytics in Meta Horizon Worlds via Developer Dashboard to analyze audience composition and visitor attributes. - [Worlds Asset Design Guidelines](https://developers.meta.com/horizon/llmstxt/resources/studio/image-design-guidelines.md): Create engaging world assets for Meta Horizon using specified image formats, resolutions, and design guidelines. - [Choosing your world’s content rating](https://developers.meta.com/horizon/llmstxt/resources/studio/intended-world-audience.md): Determine and set content rating for Horizon worlds using Horizon World Studio app. - [Playtest your world](https://developers.meta.com/horizon/llmstxt/resources/studio/playtest-worlds.md): {"summary": " - [Worlds content guidelines](https://developers.meta.com/horizon/llmstxt/resources/studio/restrictions-to-worlds-in-horizon.md): Understand Meta Horizon Worlds content guidelines, ratings, and publishing rules for safe virtual experiences. - [Traffic attribution analytics](https://developers.meta.com/horizon/llmstxt/resources/studio/traffic-attribution-analytics.md): Analyze traffic attribution data in Meta Horizon Worlds using the Traffic Analytics dashboard and metrics. - [Upload gameplay videos for your world](https://developers.meta.com/horizon/llmstxt/resources/studio/trailer-upload.md): Upload gameplay videos for worlds using Developer Dashboard, following specifications and best practices. - [World analytics](https://developers.meta.com/horizon/llmstxt/resources/studio/world-analytics.md): Analyze Meta Horizon Worlds usage and performance data using World Analytics tool and metrics dashboard. - [World preview image design guidelines](https://developers.meta.com/horizon/llmstxt/resources/studio/world-preview-image-design-guidelines.md): Learn about world preview image design guidelines in this documentation. - [Developer Dashboard features](https://developers.meta.com/horizon/llmstxt/resources/studio/worlds-developer-dashboard.md): Learn about worlds developer dashboard in this documentation. - [Manage your team](https://developers.meta.com/horizon/llmstxt/resources/studio/worlds-manage-team.md): Manage team members and roles in Developer Dashboard for Meta Horizon Store world development and deployment. - [Performance insights](https://developers.meta.com/horizon/llmstxt/resources/studio/worlds-performance-insights.md): Optimize world performance in Horizon World Studio by analyzing capacity limits and simulation metrics. - [Worlds release channels](https://developers.meta.com/horizon/llmstxt/resources/studio/worlds-release-channels.md): Learn about worlds release channels in this documentation. - [Worlds taxonomy guidelines](https://developers.meta.com/horizon/llmstxt/resources/studio/worlds-taxonomy-guidelines.md): Categorize Meta Horizon Worlds using world types and genres for discoverability in Meta Horizon Store. - [Subscription referral (beta)](https://developers.meta.com/horizon/llmstxt/resources/subscription-referrals.md): Implement subscription referral feature in Meta Horizon Store apps to attract new users and reward existing subscribers. - [Subscriptions FAQ](https://developers.meta.com/horizon/llmstxt/resources/subscriptions-faq.md): Understand and implement Meta subscription features, testing, and analytics for app monetization effectively. - [Subscriptions](https://developers.meta.com/horizon/llmstxt/resources/subscriptions.md): Implement Meta Horizon Store subscriptions with various tiers, term periods, and trial periods using Server APIs. - [User Suspension Service (Retired)](https://developers.meta.com/horizon/llmstxt/resources/suspension-service.md): Learn about suspension service in this documentation. - [Test subscriptions](https://developers.meta.com/horizon/llmstxt/resources/test-subscriptions.md): Test Meta Horizon Store app subscriptions using test users, payment methods, and Get subscription status API. - [Test Users](https://developers.meta.com/horizon/llmstxt/resources/test-users.md): Create and manage test users for Meta Quest app testing, in-app purchases, and entitlement checks. - [Unity for Meta Quest Development - Settings and Features to Minimize Iteration Time](https://developers.meta.com/horizon/llmstxt/resources/unity-settings-features-minimize-iteration.md): Optimize Unity project settings and features to minimize iteration time for Meta Quest VR app development. - [Shared Spatial Anchors Health and Safety Sample App for Unity](https://developers.meta.com/horizon/llmstxt/resources/unity-ssa-hs-app.md): Implement Shared Spatial Anchors API in Unity using Meta XR Core SDK for co-located experiences. - [Shared Spatial Anchors Health and Safety Sample App for Unreal](https://developers.meta.com/horizon/llmstxt/resources/unreal-ssa-hs-app.md): Implement Shared Spatial Anchors API in Unreal Engine for co-located experiences with health and safety features. - [Customer reviews](https://developers.meta.com/horizon/llmstxt/resources/user-reviews.md): Manage customer reviews through the Meta Developer Dashboard, responding, and requesting moderation for violating reviews. - [Capture MR and VR Apps for Publishing](https://developers.meta.com/horizon/llmstxt/resources/video-capture-mr-vr.md): Learn about video capture mr vr in this documentation. - [VR App Marketing Best Practices, Tips, and Examples](https://developers.meta.com/horizon/llmstxt/resources/vr-marketing-best-practices.md): Learn about vr marketing best practices in this documentation. - [VR App Marketing - Channel Marketing Overview](https://developers.meta.com/horizon/llmstxt/resources/vr-marketing-channels.md): Developers can market VR apps using social media, email, and community forums effectively. - [VRC.Content.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-content-1.md): Verify app compliance with content guidelines by examining metadata and in-app content. - [VRC.Content.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-content-2.md): Verify app metadata consistency with in-app content for successful validation and deployment. - [VRC.Content.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-content-3.md): Learn about vrc content 3 in this documentation. - [VRC.Content.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-content-4.md): Implement user controls to hide undesired content in user-generated, multiplayer environments on Meta Quest platforms. - [VRC.PC.Accessibility.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-1.md): Implement audio accessibility features by providing subtitles for dialogue and sound effects in VR applications. - [VRC.PC.Accessibility.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-2.md): Implement clear and legible UI elements with optional contrast and size adjustments for accessibility. - [VRC.PC.Accessibility.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-3.md): Implement multi-modal feedback (visual, audio, haptic) in VR applications for enhanced user clarity and direction. - [VRC.PC.Accessibility.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-4.md): Implement one-handed and controller-based interactions, configuring controller options for accessible VR experiences. - [VRC.PC.Accessibility.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-5.md): Implement display settings adjustments for brightness and contrast to enhance VR application accessibility. - [VRC.PC.Accessibility.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-6.md): Implement color blindness options or visual distinction techniques in VR applications for accessibility. - [VRC.PC.Accessibility.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-7.md): Implement view rotation feature allowing users to rotate camera perspective without physically moving their head. - [VRC.PC.Accessibility.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-accessibility-8.md): Implement multiple locomotion styles, including teleportation and snap turning, for enhanced VR accessibility. - [VRC.PC.Asset.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-1.md): Verify logo transparency and composition using image editing software according to Store Art Guidelines. - [VRC.PC.Asset.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-2.md): Validate store cover art images for VR experiences, ensuring clear logos and minimal design elements. - [VRC.PC.Asset.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-3.md): Validate store cover art images by ensuring text-free top and bottom 20% regions for overlay legibility. - [VRC.PC.Asset.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-4.md): Validate hero art image for VR app store listing with centered branding guidelines. - [VRC.PC.Asset.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-5.md): Create compliant app screenshots for VRC store by following guidelines and testing requirements. - [VRC.PC.Asset.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-6.md): Ensure app descriptions, screenshots, and videos comply with Meta's branding guidelines for VR platforms. - [VRC.PC.Asset.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-7.md): Validate video trailer length for VRC.PC.Asset.7 compliance, ensuring it is under 2 minutes long. - [VRC.PC.Asset.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-asset-8.md): Validate artwork asset text font size to meet guidelines, ensuring minimum 24 pt. font. - [VRC.PC.Audio.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-audio-1.md): Configure app to output audio to Oculus Rift headset based on Oculus app's Audio Output in VR setting. - [VRC.PC.Audio.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-audio-2.md): Implement 3D audio spatialization in VR applications using Unity, Unreal, or native audio tools. - [VRC.PC.Functional.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-1.md): Test and verify app installation and runtime stability for at least 45 minutes without crashes or freezes. - [VRC.PC.Functional.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-2.md): Configure Unity project settings to launch VR apps without desktop interaction or dialogs. - [VRC.PC.Functional.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-3.md): Implement pause functionality in single-player apps when headset is removed or Oculus Dash is opened. - [VRC.PC.Functional.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-4.md): Implement cloud storage using Unreal, Unity, or Native APIs to persist user data. - [VRC.PC.Functional.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-5.md): Ensure VR app progression by providing account creation instructions and resolving game logic issues. - [VRC.PC.Functional.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-6.md): Test desktop mode functionality by launching and playing app on standard display without HMD or Touch controllers. - [VRC.PC.Functional.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-7.md): Implement HMD positional tracking and orientation in VR applications for immersive experiences. - [VRC.PC.Functional.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-functional-8.md): Ensure app compliance by only referencing Oculus Rift and Meta Quest headsets/controllers in title and Store assets. - [VRC.PC.Input.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-1.md): Implement headset removal and Oculus Dash handling to pause or continue app functionality accordingly. - [VRC.PC.Input.10](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-10.md): Implement accurate hand and controller tracking in VR applications to match real-world positions and orientations. - [VRC.PC.Input.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-2.md): Implement pause functionality in single-player apps when Oculus Dash is open on PC. - [VRC.PC.Input.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-3.md): Implement Oculus Dash 'Reset View' functionality to reset user position and orientation in VR applications. - [VRC.PC.Input.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-4.md): Test and verify Oculus Dash 'Exit to Oculus Home' functionality for PC-based VR applications. - [VRC.PC.Input.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-5.md): Map controller inputs for supported devices in VR applications using OVRInput and Blueprint Events. - [VRC.PC.Input.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-6.md): Implement Touch input device support in VR apps for environment manipulation and player movement. - [VRC.PC.Input.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-7.md): Implement in-game menu functionality in Rift apps using gamepad or Oculus Touch controller menu button. - [VRC.PC.Input.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-8.md): Implement Touch controller best practices for picking up objects in Rift apps using grip button. - [VRC.PC.Input.9](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-input-9.md): Implement focus awareness in VR apps to continue rendering while Oculus Dash is active, hiding user input. - [VRC.PC.Performance.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-1.md): Ensure VR app launches within 4 seconds, displays graphics, and responds to head tracking. - [VRC.PC.Performance.10](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-10.md): Ensure animation and physics sync correctly with variable frame rates and Asynchronous SpaceWarp in VR applications. - [Deprecated - VRC.PC.Performance.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-2.md): Test and validate PC-based VR app performance at 90 FPS using Oculus Debug Tool. - [VRC.PC.Performance.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-3.md): Optimize VR app performance to achieve 90 FPS (Rift) or 80 FPS (Rift S) on Nvidia 970 GPU. - [Deprecated - VRC.PC.Performance.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-4.md): Test and validate VR app performance at 90 FPS on AMD 290 GPU using Oculus Debug Tool. - [VRC.PC.Performance.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-5.md): Optimize VR app performance to achieve 90 FPS (Rift) or 80 FPS (Rift S) using Oculus Debug Tool. - [Deprecated - VRC.PC.Performance.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-6.md): Learn about vrc pc performance 6 in this documentation. - [VRC.PC.Performance.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-7.md): Ensure stereo rendering quality by preventing convergence errors and distortion in VR applications. - [VRC.PC.Performance.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-8.md): Resolve z-fighting and depth conflict artifacts in VR applications to ensure normal object rendering. - [VRC.PC.Performance.9](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-performance-9.md): Optimize Rift app performance by rendering head-locked UI elements in a VR compositor layer. - [VRC.PC.Privacy.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-privacy-1.md): Validate Privacy Policy URL for VRC.PC.Privacy.1 compliance by testing link liveness, public accessibility, and content. - [VRC.PC.Privacy.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-privacy-2.md): Implement a compliant Privacy Policy explaining user data collection, processing, and storage for Meta platform apps. - [VRC.PC.Privacy.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-privacy-3.md): Verify app's Privacy Policy clearly explains user data usage purposes as per VRC.PC.Privacy.3 guidelines. - [VRC.PC.Privacy.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-privacy-4.md): Verify Privacy Policy compliance by ensuring user data deletion request instructions are provided clearly. - [VRC.PC.Privacy.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-privacy-5.md): Verify team and app data protection by checking for security incidents and vulnerabilities. - [VRC.PC.SDK.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-sdk-1.md): Meet graphics and performance guidelines for PC-based VR apps with Asynchronous Spacewarp disabled on recommended spec systems. - [VRC.PC.SDK.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-sdk-2.md): Develop C/C++ apps for Oculus PC SDK 1.8+ or OpenXR SDK 1.0+ for VRC compatibility validation. - [VRC.PC.SDK.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-sdk-3.md): Validate Unity version compatibility for VR development and ensure successful app build uploads. - [VRC.PC.SDK.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-sdk-4.md): Build Unreal Engine apps with supported distributions for VR development and successful upload. - [VRC.PC.SDK.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-sdk-5.md): Verify Audiokinetic Wwise version compatibility (2016.1 or later) for VRC.PC.SDK.5 integration and testing. - [VRC.PC.Security.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-security-1.md): Implement platform entitlement checks within 10 seconds of app launch for Meta Quest apps. - [VRC.PC.Security.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-security-2.md): Ensure VRC apps are free from extraneous files by creating clean release builds and verifying installation folders. - [VRC.PC.Security.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-security-3.md): Verify absence of debugger symbolics and files in app folder for security compliance. - [VRC.PC.Tracking.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-tracking-1.md): Configure VRC app submission metadata for sitting, standing, or roomscale play modes with specific requirements. - [VRC.PC.Tracking.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-pc-tracking-2.md): Configure VRC.PC.Tracking.2 submission metadata for front-facing or 360 tracking modes and test app compatibility. - [VRC.Publishing.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-1.md): Validate App Website URL for VRC publishing by ensuring valid page, content, and hosting compliance. - [VRC.Publishing.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-2.md): Validate External Support Link URL for VR apps to meet VRC publishing requirements and guidelines. - [VRC.Publishing.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-3.md): Validate Terms of Service URL for VR apps, ensuring direct link to a valid TOS page. - [VRC.Publishing.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-4.md): Validate app name compliance with content guidelines for VRC publishing, ensuring uniqueness and search engine integrity. - [VRC.Publishing.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-5.md): Validate app's Short Description against content guidelines for VRC publishing requirements and compliance. - [VRC.Publishing.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-6.md): Validate app's Long Description against content guidelines for VRC publishing requirements and compliance. - [VRC.Publishing.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-7.md): Validate and optimize Search Keywords for VR app publishing to meet content guidelines and requirements. - [VRC.Publishing.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-publishing-8.md): Ensure Meta brand compliance in app metadata by following Brand Guidelines for publishing. - [VRC.Quest.Accessibility.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-1.md): Implement audio accessibility features in VRC Quest apps with subtitles for dialogue and sound effects. - [VRC.Quest.Accessibility.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-2.md): Implement clear legibility for in-app text and UI elements in VR applications for accessibility. - [VRC.Quest.Accessibility.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-3.md): Implement multi-modal feedback (visual, audio, haptic) in VR applications for improved accessibility and user experience. - [VRC.Quest.Accessibility.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-4.md): Implement one-handed and controller-based interactions in Meta Quest apps with configurable controller options. - [VRC.Quest.Accessibility.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-5.md): Implement display settings adjustments for brightness and contrast in 2D and immersive applications. - [VRC.Quest.Accessibility.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-6.md): Implement color blindness accessibility features in VR applications using display settings and visual distinction techniques. - [VRC.Quest.Accessibility.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-7.md): Implement view rotation feature in VR applications using controllers for improved accessibility. - [VRC.Quest.Accessibility.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-8.md): Implement multiple locomotion styles, including teleportation and snap turning, in VR applications for accessibility. - [VRC.Quest.Accessibility.9](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-accessibility-9.md): Implement accessibility features in VR applications for sitting and standing modes with fixed position interactions. - [VRC.Quest.Ads.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-ads-1.md): Validate Meta Quest app ad compliance with Advertising policy requirements and test ad eligibility, content, and behavior. - [VRC.Quest.Ads.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-ads-2.md): Implement 'Contains Ads' label on Product Details Page for ad-supported Meta Quest apps and pass review. - [VRC.Quest.Ads.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-ads-3.md): Test and verify non-stereoscopic, non-head-tracked, and non-immersive ads in 2D panel apps on Meta Quest. - [VRC.Quest.Ads.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-ads-4.md): Implement ad dismissal functionality in VR apps with clear visible and functional dismissal methods. - [VRC.Quest.Ads.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-ads-5.md): Implement ad placement policies in VR apps to avoid consecutive ads after user actions. - [VRC.Quest.Ads.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-ads-6.md): Test and verify that ads in VRC Quest apps do not impair device functionality or prevent app exit. - [VRC.Quest.Ads.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-ads-7.md): Implement ad guidelines in VRC Quest apps to prevent inadvertent ad clicks and ensure clear attribution. - [VRC.Quest.Asset.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-1.md): Validate and prepare logo assets for Meta Quest Store with transparency and sizing guidelines. - [VRC.Quest.Asset.10](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-10.md): Comply with Meta Quest asset requirements by including 'Captured on [device name]' in screenshots and trailers. - [VRC.Quest.Asset.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-3.md): Ensure store cover art complies with bleed area guidelines for Immersive and Panel apps. - [VRC.Quest.Asset.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-4.md): Create compliant hero art for Meta Quest apps with centered branding and title guidelines. - [VRC.Quest.Asset.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-5.md): Create compliant Meta Horizon Store screenshots following guidelines, best practices, and testing steps for immersive and 2D apps. - [VRC.Quest.Asset.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-6.md): Learn about vrc quest asset 6 in this documentation. - [VRC.Quest.Asset.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-7.md): Create a compliant video trailer for Meta Horizon Store with 16:9 aspect ratio and 2-minute limit. - [VRC.Quest.Asset.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-8.md): Ensure artwork asset text uses font size 24pt or larger for VRC Quest apps. - [VRC.Quest.Asset.9](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-asset-9.md): Test and validate 360° preview graphics for Meta Quest apps to meet Content Guidelines and safety requirements. - [VRC.Quest.Audio.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-audio-1.md): Implement 3D audio spatialization in VR apps using Meta XR Audio SDK for Unity or Unreal Engine. - [VRC.Quest.Functional.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-1.md): Test and verify Meta Quest app stability by installing and running without crashes or freezes. - [VRC.Quest.Functional.10](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-10.md): Avoid headlocked menus and UI elements in VR apps for user comfort and follow guidelines. - [VRC.Quest.Functional.11](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-11.md): Implement multiplayer app stability for Meta Quest, handling universal menu access and headset removal. - [VRC.Quest.Functional.12](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-12.md): Test and ensure app compatibility with Meta Quest's Multi-User feature for multiple entitled users. - [VRC.Quest.Functional.13](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-13.md): Implement language localization in VR apps, defaulting to user-configured language or English if unsupported. - [VRC.Quest.Functional.14](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-14.md): Implement passthrough loading screens and launch apps in passthrough from MR Home using Unity, Native, or Unreal. - [VRC.Quest.Functional.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-2.md): Implement pause functionality in single-player VR apps when Horizon OS requests pause via OnApplicationPause API. - [VRC.Quest.Functional.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-3.md): Ensure VR apps allow uninterrupted user progression, handling login, game logic, and user navigation. - [VRC.Quest.Functional.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-4.md): Implement data persistence in VRC Quest apps to prevent user data loss during app restarts. - [VRC.Quest.Functional.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-5.md): Learn about vrc quest functional 5 in this documentation. - [VRC.Quest.Functional.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-6.md): Ensure VR apps comply with Meta Quest guidelines by avoiding other platform headsets/controllers in title assets. - [VRC.Quest.Functional.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-7.md): Implement Internet connectivity checks in Unity apps using Application.internetReachability to notify users of required connections. - [VRC.Quest.Functional.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-8.md): Understand retired VRC.Quest.Functional.8 requirement, now handled by OS, for continued content downloads upon headset removal. - [VRC.Quest.Functional.9](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-functional-9.md): Implement Local tracking space reset functionality, allowing users to reset forward orientation in VR experiences. - [VRC.Quest.Input.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-1.md): Learn about vrc quest input 1 in this documentation. - [VRC.Quest.Input.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-2.md): Learn about vrc quest input 2 in this documentation. - [VRC.Quest.Input.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-3.md): Learn about vrc quest input 3 in this documentation. - [VRC.Quest.Input.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-4.md): Implement focus awareness in immersive apps to handle input focus changes and multitasking on Horizon OS. - [VRC.Quest.Input.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-5.md): Implement hand tracking in VR apps with correct hand positioning, orientation, and animation using Unity, Unreal, or Native APIs. - [VRC.Quest.Input.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-6.md): Understand retired VRC.Quest.Input.6 guideline for hand tracking visibility in Quest apps. - [VRC.Quest.Input.7](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-7.md): Implement hand tracking input switching between controllers and hands in VR apps for seamless user experience. - [VRC.Quest.Input.8](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-input-8.md): Implement hand tracking system gestures in VR apps, reserving specific gestures for system actions. - [VRC.Quest.Packaging.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-packaging-1.md): Configure application manifest for Meta Quest release builds, meeting specific Android SDK version requirements. - [VRC.Quest.Packaging.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-packaging-2.md): Sign Android APKs with APK Signature Scheme v2 for Meta Quest app deployment and distribution. - [VRC.Quest.Packaging.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-packaging-3.md): Ensure Meta Quest compatibility by avoiding unsupported Android features in 2D and immersive applications. - [VRC.Quest.Packaging.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-packaging-4.md): Learn about vrc quest packaging 4 in this documentation. - [VRC.Quest.Packaging.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-packaging-5.md): Learn about vrc quest packaging 5 in this documentation. - [VRC.Quest.Packaging.6](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-packaging-6.md): Submit Meta Quest applications as 64-bit binaries to meet packaging requirements and guidelines. - [VRC.Quest.Performance.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-performance-1.md): Optimize Meta Quest app performance by maintaining 60 fps rendering rate and supported refresh rates. - [VRC.Quest.Performance.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-performance-2.md): Understand retired VRC.Quest.Performance.2 criteria and revisions for Meta Quest app performance testing and validation. - [VRC.Quest.Performance.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-performance-3.md): Implement head-tracked graphics or loading indicators in VR apps within 4 seconds of launch. - [VRC.Quest.Performance.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-performance-4.md): Learn about vrc quest performance 4 in this documentation. - [VRC.Quest.Privacy.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-privacy-1.md): Configure and validate a valid Privacy Policy URL for Meta Quest apps to pass VRC.Quest.Privacy.1 check. - [VRC.Quest.Privacy.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-privacy-2.md): } Analyze and implement a compliant Privacy Policy for Meta Quest apps, explaining data processing, collection, and storage. - [VRC.Quest.Privacy.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-privacy-3.md): Verify and create a compliant Privacy Policy for Meta Quest apps, explaining user data usage purposes. - [VRC.Quest.Privacy.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-privacy-4.md): Implement a compliant Privacy Policy for Meta Quest apps, enabling users to request data deletion. - [VRC.Quest.Privacy.5](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-privacy-5.md): Verify app security and data protection compliance for Meta Quest by clearing data protection checks and remediating vulnerabilities. - [VRC.Quest.Security.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-security-1.md): Implement platform entitlement checks within 10 seconds of app launch for anti-piracy and User ID validation. - [VRC.Quest.Security.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-security-2.md): Configure Android app permissions to meet Meta Quest security requirements and guidelines for 2D and immersive apps. - [VRC.Quest.Streaming.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-streaming-1.md): Implement robust connectivity handling and positional tracking for streamed VR content to ensure smooth user experiences. - [VRC.Quest.Streaming.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-streaming-2.md): Implement Meta's content streaming policy for immersive apps, restricting streaming to locally accessible PCs. - [VRC.Quest.Streaming.3](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-streaming-3.md): Implement user notices for streamed content in VR apps, ensuring compliance with Meta's requirements. - [VRC.Quest.Streaming.4](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-streaming-4.md): Comply with VRC.Quest.Streaming.4 requirements for streaming immersive content in child-directed apps aged 13+. - [VRC.Quest.Tracking.1](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-tracking-1.md): Configure Meta Quest app submission metadata to meet sitting, standing, or roomscale play mode requirements. - [VRC.Quest.Tracking.2](https://developers.meta.com/horizon/llmstxt/resources/vrc-quest-tracking-2.md): Configure submission metadata for VRC Quest apps to support selected input modalities and ensure compatibility. - [The Asset Library](https://developers.meta.com/horizon/llmstxt/resources/vstk-assets.md): Utilize royalty-free icons and sound effects from the Asset Library to enhance voice experiences in Unity apps. - [Attention Systems](https://developers.meta.com/horizon/llmstxt/resources/vstk-attentionsystems.md): Implement attention systems in Unity apps using pre-built prefabs and VoiceUI script for voice interaction feedback. - [Getting Started with the Toolkit’s Building Blocks](https://developers.meta.com/horizon/llmstxt/resources/vstk-buildingblocks.md): Integrate Voice SDK into Unity scenes using Wit.ai, App Voice Experience, and VoiceUXAdapter components. - [Icons](https://developers.meta.com/horizon/llmstxt/resources/vstk-icons.md): Access and utilize VSTK toolkit icons in 32x32, 64x64, and 128x128 PNG sizes for voice experiences. - [The Voice SDK Toolkit](https://developers.meta.com/horizon/llmstxt/resources/vstk-overview.md): Utilize Voice SDK Toolkit (VSTK) for foundational assets, building blocks, and samples to create custom voice interactions. - [Sound Effects](https://developers.meta.com/horizon/llmstxt/resources/vstk-sounds.md): Download and integrate VSTK sound effects (WAV files) for voice service actions and feedback. - [Working With add-ons](https://developers.meta.com/horizon/llmstxt/resources/working-with-add-ons.md): Implement add-ons in your app using TSV files and consume API for in-app purchases.