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Oculus Mobile SDK

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Updated: Apr 28, 2020|
Version
1.33.0
Get access to the libraries, tools, and resources you need for native C/C++ development of Android apps for the Quest and Quest 2.

Version 1.33.0 Release Notes

The Oculus Mobile SDK includes libraries, tools, and resources for native C/C++ development of Android apps for the Oculus Quest and Oculus Go standalone devices. If you primarily use Unity or Unreal Engine for Android development, it is not necessary to download the Mobile SDK in most cases . For more information on Oculus Mobile development using Unity or Unreal Engine, see Mobile Development with Unity and Unreal.

For documentation on developing for Oculus devices that use Android, see our Mobile SDK Developer Guide.

For details on migrating to Mobile SDK 16.0 (API 1.33) from previous versions, see the Mobile SDK Migration Guide.

API Changes

  • Gamepad input API has been marked as deprecated and will be removed in a future release.
  • The ovrSystemProperty value VRAPI_SYS_PROP_SRGB_LAYER_SOURCE_AVAILABLE has been deprecated and removed from the API. This value is always true for Oculus standalone devices.
  • The ovrSystemProperty value VRAPI_SYS_PROP_MULTIVIEW_AVAILABLE has been deprecated and removed from the API. This value is always true for Oculus standalone devices
  • Bug Fixes

  • Fixed Hand Tracking API export for c99.
  • Known SDK Issues

  • There are no known issues with this release.